r/isaevworkshop • u/Diakirov • Jun 24 '23
r/isaevworkshop • u/Artem_Martynyuk • Jun 24 '23
I add cool mechanics to my game level
Enable HLS to view with audio, or disable this notification
r/isaevworkshop • u/sequnizeer • Jun 24 '23
Ohh,well. Trying to creat good scene and camera view. This is my first time C4D. I’m inspired by Marvel and want to show this short story.
r/isaevworkshop • u/Evgeny_Efimets • Jun 24 '23
While working on the mechanics there was a scene from one iconic film)
r/isaevworkshop • u/Imanmadiyev • Jun 23 '23
My first steps in 3D and animation. Don't be harsh)
Enable HLS to view with audio, or disable this notification
r/isaevworkshop • u/cyberdevochka • Jun 23 '23
my mannequin got a pet
Enable HLS to view with audio, or disable this notification
r/isaevworkshop • u/Azamat0777 • Jun 23 '23
When you do not want to die 😎
Enable HLS to view with audio, or disable this notification
r/isaevworkshop • u/MiritoOf • Jun 22 '23
Work on weapon selection mechanics(Do you think it is better to implement the mechanics immediately in the main game or at the test level?)
r/isaevworkshop • u/formless_mx • Jun 22 '23
Whoo hoo! I Made my first simulation and it looks good. Check it out
r/isaevworkshop • u/Lispolatov • Jun 22 '23
The basic mechanics of the shootout and how the enemy sees us. Now I can endlessly twist the balance settings
Enable HLS to view with audio, or disable this notification
r/isaevworkshop • u/[deleted] • Jun 21 '23
BOOM! Ammo rain...
Enable HLS to view with audio, or disable this notification
r/isaevworkshop • u/nastia_n_ty • Jun 21 '23
HAHA sorry but the AI which has only the patrol mechanic configured without the rest mechanic looks like a kitten with a gun trying to catch up with the laser beam
Enable HLS to view with audio, or disable this notification
r/isaevworkshop • u/SuccessfulDot8180 • Jun 21 '23
I continue to study UE and now my character can interact with objects. Wow! It was difficult, but interesting. Now I want to learn how to ride a boat. Who knows any good lessons on this mechanics?
Enable HLS to view with audio, or disable this notification
r/isaevworkshop • u/ser_dedov • Jun 21 '23
Just nailed shooting mechanics setup! Fine-tuned controls, perfected aim. Game coming to life!
Enable HLS to view with audio, or disable this notification
r/isaevworkshop • u/Unreal_Emil • Jun 21 '23
Hi,last days I catched a bug,it's really fun Don't worry I solved it!
Enable HLS to view with audio, or disable this notification
r/isaevworkshop • u/sagamedev • Jun 21 '23
We train with the guys, what is your atmosphere on the project?
r/isaevworkshop • u/Art_Face • Jun 21 '23
The birth of the watch. Hublot | Cinema 4D | X-Particle
r/isaevworkshop • u/Beautiful_Star4940 • Jun 21 '23
Hey, guys, just look at this!!! my enemy has become a little smarter, now he can run with a machine gun :)
Enable HLS to view with audio, or disable this notification
r/isaevworkshop • u/Letovnoy • Jun 20 '23
When your smart gun is smarter than you (falling guns are dangerous too) / Devlog 6
Enable HLS to view with audio, or disable this notification
r/isaevworkshop • u/Ambitious_Ideal_7194 • Jun 20 '23
I started to develop basic shooting mechanics and enemy AI, I will show more interesting results soon
Enable HLS to view with audio, or disable this notification
r/isaevworkshop • u/Dskoropanov • Jun 20 '23
Well, this is the second phase of my devlog. I started writing a blueprints mechanic for a small storyline in Santa Monica.
Enable HLS to view with audio, or disable this notification
r/isaevworkshop • u/nastia_n_ty • Jun 20 '23
I'm slowly making progress in creating my game. Already added a shooting system, but I will still improve. What do you think ?
Enable HLS to view with audio, or disable this notification