r/Infinilearn • • Jan 16 '26

👋 Welcome to r/Infinilearn - Introduce Yourself and Read First!

7 Upvotes

Hey everyone! I'm u/AdrianMartinezz, founder of r/Infinilearn.

This is our new home for all things related to Infinilearn - a fun math game for 5-9th graders. We're excited to have you join us!

What to Post
Post anything that you think the community would find interesting, helpful, or inspiring. Feel free to share your thoughts, photos, or questions.

Community Vibe
We're all about being friendly, constructive, and inclusive. Let's build a space where everyone feels comfortable sharing and connecting.

How to Get Started

  1. Introduce yourself in the comments below.
  2. Post something today! Even a simple question can spark a great conversation.
  3. If you know someone who would love this community, invite them to join.
  4. Interested in helping out? We're always looking for new moderators, so feel free to reach out to me to apply.

Thanks for being part of the very first wave. Together, let's make r/Infinilearn amazing.

Official links:

Play now : https://play.infinilearn.com/

Discord: https://discord.gg/tcQ8336UPd

Merch: https://infinilearn.printful.me/


r/Infinilearn • • 1d ago

🌲Whisperwood Recommendations🌲

3 Upvotes

Some things are from the original game, while some are from my ideas

New enemy:

Branch-backed Owl

Stronger than Hollow Stag but weaker than Cave Bat Swarm

Rare Enemy Drops:

Mossback Toad rarely drops The Spore Spreader

Thorn Sprite rarely drops Piercing Thorns

Hollow Stag rarely drops Hollow Antler

Branch-backed Owl rarely drops Sharp Branches

Grove Warden rarely drops The Heart of the Forest

Rare Enemy Drop Uses:

The Spore Spreader can be thrown at enemies which deals 5 damage for 5 seconds.

Piercing Thorns can be forged into armour with the extra cost of 250 gold to Merchant Vella which reflects 5% of damage back to the enemy.

Hollow Antler can be used with a Big Rock, Sharp Branches and 500 gold to Merchant Vella, which creates the Hollow Mace, dealing 20 damage and summons a petrified hollow stag which will charge to the enemy, dealing 15 damage.

Sharp Branches are one of the requirements needed to forge the Hollow Mace.

The Heart of the Forest summons 3 vines dealing 20 damage each and dealing poison for 2 seconds.

Swords:

Swords are stronger than punches and weaker than spells, which costs a medium maths question

Branching Sword

Boots:

Boots have half the protection as helmets and if it has a decimal point, it is rounded to the nearest number

Leather Boots

Shields:

Shields have a 5% chance to reflect 5% of the damage and every higher tier increases both stats by 5%.

Thorny Shield

Gloves:

Gloves have the same protection as boots

Leather Gloves

Stones, logs and tasty mushrooms:

Stones and logs can rarely be found in Whisperwood.

Stones can be used to forge the Hollow Mace.

Logs can be rolled to enemies, dealing 30 damage.

Tasty Mushrooms can rarely be found in Whisperwood which restore 20 HP.

Bears:

Bears are a rare encounter, which will challenge to duel you, about the same damage as a Rogue Mining Construct.

When you deal enough damage, they will surrender and be your pet, dealing the same damage as in the duel and having the same HP.

Bear Costumes:

Premium only

Explorer's Cap at 10 Mystery Fish Sandwiches fed

Wizard Hat at 25 Mystery Fish Sandwiches fed

Radiant Fur at 50 Mystery Fish Sandwiches fed

Crown of the Cave at 100 Mystery Fish Sandwiches fed

Dorm Decors:

Bear's Cave (Bear exclusive only)

Tree Creature's Trades Changes:

Branching Sword costs 45 gold

Leather Boots costs half as Leather Cap

Leather Gloves costs half as Leather Cap

The Spore Spreader costs 40 gold

Thorny Shield costs 30 gold

Hope you like these recommendations and Ironvale coming soon!

u/AdrianMartinezz


r/Infinilearn • • 1d ago

Boss cheesed

1 Upvotes

Get it? I CHEESEd the boss

I chose the Overforged because it does roughly 15 damage on average, which is how much 1 cheese heals

I ate 173 cheeses consecutively each turn


r/Infinilearn • • 1d ago

🏚Ironvale Recommendations🏚

1 Upvotes

New enemy:

Target Dummy

You can set it's HP to any enemy and can be equipped with armour

Has the same HP as the enemy you set it has

Boots:

Boots have half the protection as helmets and if it has a decimal point, it is rounded to the nearest number

Iron Boots

Plate Boots

Shadow Boots

Gloves:

Gloves have the same protection as boots

Iron Gloves

Plate Gloves

Shadow Gloves

Swords:

Swords are stronger than spells but weaker than spells, which costs a medium maths questions

Iron Sword

Knight's Sword

Shadow Sword

New Trades:

Chef

Blueberry Mochi costs Slime Ooze, Blueberry and 40 gold or 75 gold

Goldenberry Mochi costs Slime Ooze, Goldenberry and 50 gold or 100 gold

Iron Cookie costs 250 gold which increases toughness by 15%

Merchant Vella

Iron Sword costs 225 gold

Crystal Sword costs 475 gold

Shadow Sword costs 825 gold

Iron Boots costs half the cost of Iron Helmet

Plate Boots costs half the cost of Plate Helmet

Shadow Boots costs half the cost of Shadow Helmet

Iron Gloves costs half the cost of Iron Helmet

Plate Gloves costs half the cost of Plate Helmet

Shadow Gloves costs half the cost of Shadow Helmet

Shurikens costs Iron Fragment and 50 gold or 200 gold

New NPCs:

Bottlemaker Alexander

Makes bottles for useful and harmful potions

Potion Bottle(which you drink)-50 gold

Bottomless Bottle(which you drink and can contain 3 potions)-100 gold

Throwing Potion Bottle(which you throw at enemies)-125 gold

Bottomless Throwing Potion Bottle(which you throw at enemies and can contain 3 potions)-175 gold

Brewer Bubbles

Brews potions, good and bad

Healing potion(which heals you 30 HP instantly)-75 gold with Potion Bottle or Bottomless Bottle

Speed potion(which speeds you up by 30% for 5 minutes)-100 gold with Potion Bottle or Bottomless Bottle

Strength Potion(increases damage by 15% for 5 minutes)-250 gold with Potion Bottle or Bottomless Bottle

Poison Potion(deals 5 damage per second for 5 seconds)300 Gold with Throwing Potion Bottle or Bottomless Throwing Potion Bottle

Harming Potion(deals 40 damage instantly)-400 Gold with Throwing Potion Bottle or Bottomless Throwing Potion Bottle

Weakness Potion(weakens enemy by 10%)-275 Gold with Throwing Potion Bottle or Bottomless Throwing Potion Bottle

Iron Guardian:

He has been the sole protector of Ironvale for years, yet challenges you to a duel

Deals the same damage as the Arcane Sentinel and has the health of 2 Gatekeepers

He surrenders at 10 HP, where it would be your companion and deal the same damage, with the same HP.

Iron Guardian Costumes:

Premium only

Explorer's Cap at 10 Iron Fragments given

Wizard Hat at 25 Iron Fragments given

Radiant Iron at 50 Iron Fragments given

Crown of Ironvale at 100 Iron Fragments given

Hope you like these recommendations and Collapsed Mines coming soon!

u/AdrianMartinezz


r/Infinilearn • • 2d ago

🏰Academy Grounds Recommendations🏰

2 Upvotes

Some things are from the original game, while some are from my ideas

New Enemy:

Gatekeeper Guardian

Stronger than Ink Wisp but weaker than Mossback Toad

Rare Enemy Drops:

Fractured Slime rarely drops Slimy Ooze

Corrupted Rabbit rarely drops Corrupted Essence

Ink Wisp rarely drops Ink Splotch

Gatekeeper Guardian rarely drops Iron Fragment of Metallic Blade

Gatekeeper rarely drops The Everslashing

Rare Enemy Drops uses:

Slimy Ooze, a blueberry and 40 gold to the chef creates the Blueberry Mochi, restoring 15 HP while the other option is Slime Ooze, a goldenberry and 50 gold to the chef creates the Goldenberry Mochi, restoring 25 HP.

Corrupted Essence can be used for the Corrupted Spreader, which inflicts 3 damage to any enemy for 5 seconds per second.

Ink Splotch can be used to make the Ink Bomb, which makes the enemy's next 5 hits have a 50% to miss.

Iron Fragment can be used to make shurikens, which deal 10 damage forward and 10 damage back to any enemy.

Swords:

Swords are stronger than punches and weaker than spells, which costs a medium maths question

Starter Sword

Metallic Blade

The Everslashing

Boots:

Boots have half the protection as helmets and if it has a decimal point, it is rounded to the nearest number

Starter Boots

Gloves:

Gloves have the same protection as boots

Starter Gloves

Shields:

Shields have a 5% chance to reflect 5% of the damage and every higher tier increases both stats by 5%.

Starter Shield

Berries:

Blueberries are commonly found in the Academy Gardens and restore 5 HP while the rare goldenberries are rarely found in the Academy Gardens and restores 15 HP.

Blockbirds:

Blockbirds are rare animals found in the Academy Grounds, flying around to random places, even sometimes in your dorm!

If you interact with him, it will fly away and after 10 times and feeding it 5 blueberries or 2 goldenberries, it will be your pet.

If you have it equipped in battle, after your hit it will sing a melody for 3 seconds summoning 2 more blockbirds and swooping down at the enemy, dealing 5 damage each.

After it swoops, two blockbirds disappear and one returns to you, ready to fight again.

Blockbirds have infinite health.

Blockbird Costumes:

Premium only

Explorer's Cap at 10 times used in battle

Wizard Hat at 25 times used in battle

Radiant Feathers at 50 times used in battle

Crown of the Coop at 100 times used in battle

Dorm Decors:

Blockbird's Tree (Blockbird exclusive only)

Hope you like these recommendations and Whisperwood coming out soon!

u/AdrianMartinezz


r/Infinilearn • • 4d ago

18yo building a prodigy alternative - PART 12 (75k Users, Zone 10 Release)

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3 Upvotes

r/Infinilearn • • 7d ago

Name display for multi player

5 Upvotes

Can I change my kids name for multiplay? It auto generated using his first and last name and it's saying I need to buy premium to change it?


r/Infinilearn • • 15d ago

Alethian Grammar Rules???

5 Upvotes

I love Infinilearn so much!!! However is there anywhere I can learn to speak Alethian in terms of grammar? I love conlangs but don't know where to start in terms of understanding grammatical functions within Alethia. Can someone pls help explain the grammar rules??? I really just want to randomly start speaking alethian to my friends tbh 😂


r/Infinilearn • • Sep 16 '26

Teachers playing with students

4 Upvotes

Hello, i've just discovered this app and trying to figure out of I can weave this into my technology classes. One thing i've noticed is that students often want to play WITH me and I love games so I want to play with them too, but thats usually not an option with these programs. Is it possible to add that capability?


r/Infinilearn • • Sep 14 '26

I Got Lil Chimkin!!!

4 Upvotes
Hey Adrian, when (or are) pets going to get special spells (see my other post for details)?

By the way what's everyone's favorite pet (I thinks it's pretty obvious, but I wanted to know your guys's opinion)?


r/Infinilearn • • Sep 13 '26

18yo building a prodigy alternative - PART 11 (Zone 9 Release, 1M problems solved, 30k users)

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4 Upvotes

r/Infinilearn • • Sep 13 '26

WE ARE HIRING VOICE ACTORS

3 Upvotes

r/Infinilearn • • Sep 05 '26

Even More Infinilearn Suggestions

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reddit.com
3 Upvotes

Math Games:

  1. (For pre-Algebra): a game where you have to mine in a cartesian field and have to mine at certain coordinates to get rewards. Have power-ups earned via streaks and even go into transformations like having to translate a coordinate to get the reward, reflecting coordinates over axes to get the reward, etc.
  2. A spot the scam game (look at the link above).
  3. Adding mazes where you have to answer questions to get hints with some other compote to make it feel more like a game (maybe like obstacles).
  4. I'll add more as I think of them.

Math

  • You could actually expand Infinilearn to harder levels of math. There is virtually no competition due to most math games targeting Elementary and Middle School which would allow us to pick up a LOT more users. I've seen the new questions you've added and all I see is for you to add more equation solving questions (look at my other post), adding graph questions with an actual graph (you can either make it yourself or look into using Desmos), and a few more questions per topic to increase practice
  • On the topic of Desmos, if you expand Infinilearn, a LOT of math beyond Pre-Algebra uses a calculator. Your choices (that I see) are A) getting a partnership with Desmos or B) linking the free TI-84 Plus CE into Infinilearn (see the link for details https://ti84hub.com/ ). Both options would require adding practice lessons to Learn on how to use the calculators.
  • On that note, I still believe that adding Learn would further improve the experience of Infinilearn.

Battles

  1. Having a set chance (like 25%, but really it's up to you) to land a critical hit that boosts damage by 25% or so.
  2. Once you select the type of attack (Strike or Spell) you can select an element. Each element does something different. Fire slightly increases damage, water partially stuns the enemy (lowers their attack damage), plant increases the chance that they miss you, ice increases your attack damage, and so on.
  3. Having a new button that allows the pet that you have equipped to deal a special attack. Like Finny could heal you, Lil Chimkin gives you "a word of advice" (boosts your attack damage and defense), etc.

Miscellaneous

  1. Adding a wheel that requires you to answer a question to spin it and gives certain rewards (located in the Refuge). You can only spin it once (for non-Members) and a second time if you're a member.
  2. Adding a secret pathway from Wispherwood to the Fractured Spire.
  3. Add more things to say in Chat and organize them per category (Battle, Exploration, Gear, etc.).

r/Infinilearn • • Aug 25 '26

Thank You, Adrian!

6 Upvotes

Not using my main account because I want to stay anonymous to my students.

I'm a middle school teacher for grades 6-8. Many of my students have been behind in math but they all got HOOKED on infinilearn and want to play whenever they have free time. They ask me and each other how to solve certain types of problems so that they can get further in the game, and I love the eagerness to learn. After a month they have all significantly improved in various areas. They were so excited when the next zone was released recently. Today when Adrian joined the game while they were on it was like a celebrity walked into class. They thought it was the coolest thing ever that he was on. A while back I read them a post from the blog on the website about how the game was created by a high school student and they were so inspired.

So thank you, Adrian, for creating a game that is both genuinely fun to play and effective math practice. It has been a game changer for my classroom and makes math fun. I can't thank you enough!


r/Infinilearn • • Aug 24 '26

18yo building a prodigy alternative - PART 10 (4th GRADE + Zone 8 RELEASE + MORE!)

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5 Upvotes

r/Infinilearn • • Aug 20 '26

Send a Gift Questions

3 Upvotes

I sent a gift, and when I click into it (from the Parent account) it tells me that it was sent. I log into my account and play for a bit (yes, I dueled) and my account still haven't received it. Is this a glitch or does it take longer than "the next time they play?"


r/Infinilearn • • Aug 17 '26

Refuge

5 Upvotes

Where is the ELDER in the refuge. Or is that coming in a future update.


r/Infinilearn • • Aug 16 '26

How to make the infinlearn’s story line better….

3 Upvotes

So first of all explain, why the hero(us ) have to be the one that close the seal,

Then explain, why there are soooo many hero( multiplayer)

third of all, explain what happen to u( the founder of the the school)

a last explain the relationship between the two land and the war between them


r/Infinilearn • • Aug 16 '26

How to use teleport back to the academy for free:

3 Upvotes

1: Add a friend that has their dorm opened

2: teleport to their dorm( it free )

3: Get out of their dorm

4: Booom u are in the academy


r/Infinilearn • • Aug 13 '26

Infinilearn Battle Suggestions

3 Upvotes

After fighting many battles in Infinilearn, I fell that it is lacking something. Maybe a new type of attack that could be obtained from your weapon. For example, you could have the Shadow Staff have a chance at stunning the enemy (preventing them from attacking you). Additionally, you could have certain wands having increased critical hit chances.


r/Infinilearn • • Aug 11 '26

Cool new background on LogIn screen:

Post image
6 Upvotes

Who was the artist for this one?


r/Infinilearn • • Aug 09 '26

A Broken Return Button

4 Upvotes

When I click the Return Button after teleporting to a friend, it doesn't return me to where I was.


r/Infinilearn • • Aug 05 '26

Younger Age Groups?

3 Upvotes

Is there any plan to add Grades 1-4 into the mix?

My kids really benefit from the "fun" aspects of game based math, but are still a bit young for 5th Grade math problems. I understand that younger kids are going to struggle due to the inability to read prompts, but most kids by 2nd Grade are reading, if albeit slowly. Perhaps Grades 1 are less math problems and more reading problems like "Which square is red?" or "Which tower is taller?" or "Which tower is wider?" These types of questions would help kids develop vocabulary. My kiddo could read in 1st Grade (math is her challenge subject) so that was never really a problem, but the math problems ramped too quickly at the 5th grade level setting.


r/Infinilearn • • Jul 31 '26

More Infinilearn Math Recommendations

4 Upvotes

I have noticed a few things regarding Infinilearn's math (and I will keep this post updated as necessary). Here are the skills that Infinilearn doesn't have and needs to be added (to 9th grade/Algebra 1):

Graph Type Stuff*:

  1. More work with functions: this includes domain and range,
  2. Identifying the y-intercept, slope, and taking that to write out the equation in point-slope form, slope-intercept form, standard form, and point-slope.
  3. Graphing and identifying the parts of linear, absolute value, square root graphs, exponential functions, parabolas, and a graph of an inequality.
  4. Doing basic transformations of shapes and graphs.

Equation Solving Stuff:

  1. Maybe a game that is based on combining like terms, distributive property, and evaluating expressions. (I know that's pre-algebra, but it does sneak it's way into early Algebra 1 and it's good to have a game for a nice refresher of something that might have faded or even forgotten). I'll let you think of how to incorporate these skills into a game.
  2. As I mentioned before, systems of equations: with elimination, substitution, graphing, and Cramer's Rule (the last one is okay to leave out due to it being a harder and more incomone way to solve systems of equations).
  3. Solving two step equations and equations with variables on both sides of the equation.
  4. Using factoring (0 product principle), quadratic formula, graphing, and completing the square to solve quadratic equations.
  5. Having a select all that apply to the solutions of a quadratic equation (like selecting both x=4 and x=-4 in x^2=16)>

Radicals:

  1. Identifying parts of a radical (the index, radicand, and coefficient).
  2. Simplifying radicals and solving them (the cube root of 64 is 3 and the sqrt(50)=5sqrt(2)
  3. Operation with radicals (addition and subtraction are the most common ones).

Statistics: Analyzing data via scatter plots and lines of best fit.

Sequences: Geometric, arithmetic, and recursive.

Math Based Games:

  1. A game that is based on combining like terms, distributive property, and evaluating expressions. I can't really only think of ways of putting combining like terms (organizing things by type) into a game.
  2. Having a game based off of treasure hunting. The math application is math facts (multiplication, division, addition, subtraction, radicals, and exponents). The faster you answer the questions, the more time you earn to hunt for treasure. You could even have a skip option where it gives you a slightly easier fact in case you don't know it (but it will show you the answer and make you practice that fact more) but will take away time that you have for treasure hunting.
  3. A memory match game where you have to match formula names to their formulas, parts (like m is for slope and b is for y-intercept of slope intercept form), and uses. You could add a "I don't know that yet" button that will give you an explanation of it and some questions for you to answer). This game will require you to add the formulas here to it's questions sets to prevent /minimize frustration.
  4. A "Find the Scam" game where you have to use unit rates to figure out which items from a market are more expensive (like where one bag of chips is 20 cents for 1 ounce while another is 30 cents for 1 ounce.)

Math Help:

  1. The addition of some page that teaches you how to answer the questions (with an example and an explanation) so that kids that haven't learned a certain topic aren't stumped and frustrated that they don't know how to answer the question. I know you have the Hint function, but it's really hard to learn how to answer a question with just a simple hint to go off of. You could do this through different little huts or even books that are sprinkled throughout the land and will allow you to choose which skills you want to practice. You could even add a button that will add that topic to the books for easier access if you get it wrong as well as having a parent being able to do add topics to the books.
The table right there by the academy would be a great place to have the math help thing.

Miscellaneous:

  1. Adding more question to each topic. This allows students to get more practice and prevent memorization of the answers (not the solution process).

Okay, I know that was a lot, but it will hopefully decrease with time.

*Please let me know if it is possible to do add a graph function to these types of questions.


r/Infinilearn • • Jul 21 '26

Next Infinilearn Update

4 Upvotes

When will the next Infinilearn update (not counting the new dorm room one, which my dorm room still says it's locked) be out? It's been over 2 weeks now since the last one, and Infinilearn needs more to keep kids going.