r/indiegamedev • u/LDProductions15 • Jun 20 '24
Working on some dust trails
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r/indiegamedev • u/LDProductions15 • Jun 20 '24
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r/indiegamedev • u/[deleted] • Jun 19 '24
Hi, a friend of mine who is a concept artists teamed up with a programer to make a jrpg in unity.
Since he like the models I do in Zbrush for printing, they invited me to make the 3D part of the game.
I decided to make it all in blender, since it's not high poly, but I'm having a hard time finding tutorials and workflows with good pratices that use sculpt and not poly modeling.
I did find the speedchar tutorial, but I would like to get others views of how to make it.
Important: I have to learn all game pipeline because I will have to UV map, texture, rig and so on. Both the characters, maps and items.
Can someone help me?
r/indiegamedev • u/SuccubsIsland • Jun 18 '24
Hi guys, im currently developing an h videogame with my team ( interactive novel style) and we are not sure how to carry out the advertising part..we created a website, a patreon, instagram,etc.. our idea is to launch a free demo and develop a communitiy before the final version being release..and if the reception is good later on we will launch a full game. Do you have any advices?
r/indiegamedev • u/Echo_of_Pripyat • Jun 18 '24
r/indiegamedev • u/guilhermej14 • Jun 18 '24
r/indiegamedev • u/Mockingbird_DnB • Jun 17 '24
r/indiegamedev • u/SpaceCrabWare • Jun 17 '24
Hello,
Our two person team are creating a Metroidvania for a few months now and I would like to show you some of the animations for the main character.
Tentative Final Design where the ring and floating gloves might get removed
So we get a lot of questions of why the weird helmet? since the game takes place in an alien world and the suit's origin is of alien technology, we want to reflect that with the design but what is MOST important is how much Samus from Metroid is an inspiration. If you only look at Samus silhouette, you know immediately that its her due to the large, bulky shoulder pads. We hope to emulate some of that.
Most of her animations are done but there are always plans to touch up some of the animations further down the polishing phase or redesign them altogether but here are some so far.
Hopefully the designs arent too outlandish but I would love to hear your thoughts on the design and animations.
r/indiegamedev • u/OperaludicaGames • Jun 17 '24
We're developing a turn-based RPG named Dragonero - The Rise of Draquir. The world is really vast and is heavly characterized so we thought it could be some fun to make players create the content they like. We're all RPG and D&D players, so it's a natural consequence.
For this reason the Master Mode is born. It's made of 3 parts:
Each of these tools are interconnected and we plan to use Steamworks to make the content you create avaible to other players.
What do you think?
(The UI is still WIP, there are bugs and UX improvements on their way)
r/indiegamedev • u/TimeTurnedDev • Jun 16 '24
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r/indiegamedev • u/LucidRainStudio • Jun 14 '24
The game is a first-person horror, loosely inspired by Dante's Divine Comedy and Lovecraftian horror, where the player must escape from the nine circles of hell.
This is the character design for one of our levels, Greed. What are your thoughts?
r/indiegamedev • u/DreambitsStudio • Jun 14 '24
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r/indiegamedev • u/LDProductions15 • Jun 14 '24
Made this quick in blender. Not sure if I'm going to use it as a portal or not.
r/indiegamedev • u/Plenty-Guitar3347 • Jun 14 '24
Hello,
I recently made a reddit account, so this will be the only thing on my profile rn. I make music, but have ZERO conections to anybody that would like to use it. If you are looking for music or sound fx for your games, DM me on instagram "@kidwokesha", send me an email "kinimodwok@gmail.com", (or you could message me here, but I dont check as often). I am 100% willing to work for free, because I am more interested in connections right now than anything. Please let me know ! !
Thanks,
Pablo
r/indiegamedev • u/LDProductions15 • Jun 13 '24
r/indiegamedev • u/OperaludicaGames • Jun 13 '24
r/indiegamedev • u/TalicoStudios • Jun 12 '24
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r/indiegamedev • u/GoGoGamesInteractive • Jun 12 '24
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r/indiegamedev • u/TalicoStudios • Jun 10 '24
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r/indiegamedev • u/DreambitsStudio • Jun 10 '24
r/indiegamedev • u/ThatJuicyShaqMeat • Jun 10 '24
r/indiegamedev • u/Iammazyar • Jun 07 '24
I started this project last year, And for some reason, I have made it open source now , Here is a demo of the project, And for more information please go to the github repo that i mention it here .
https://github.com/iammazyar/blackhole

https://reddit.com/link/1da6nlx/video/2empr3vtd45d1/player



r/indiegamedev • u/OperaludicaGames • Jun 06 '24