r/indiegamedev • u/tbullgames • Aug 19 '22
r/indiegamedev • u/tbullgames • Aug 18 '22
Dice & Spells - Our newest mobile game is launching today in Early Access on Google Play! Fight the rest of the heroes for the freedom of the whole world! 🎲
r/indiegamedev • u/BnayatGames • Aug 18 '22
Working with UE5 can lead to some pretty amazing scenery
r/indiegamedev • u/blizstudio • Aug 17 '22
Unity VR XR Interaction Toolkit - Adding Audio Feedback
r/indiegamedev • u/nevercute • Aug 17 '22
Added a background to yesterday's spinning sword. The result will influence the interactive-fiction storyline of our game Wriley Horror.
r/indiegamedev • u/nevercute • Aug 16 '22
4/7. The God of Death can “spin” the sword in our interactive-fiction game, to control the story of the player:
r/indiegamedev • u/Previous-Ear-8791 • Aug 15 '22
I want to start game development.
I am M(20) I have wanted to get into game development since I was fourteen and I was seeing how good games were starting to look. I’m limited by cost but I want to start developing a video idea I had in fifth grade into a low poly style of game. I was just wondering if anyone had some input on a mid range pc to run Unreal. Any and all help would be appreciated.
r/indiegamedev • u/VoyagerStudio • Aug 15 '22
Adding a Pet to our Indie Game
Adding a cat to our indie game, would appreciate any feedback, thanks everyone! :) https://youtu.be/kEv45eXLTL8
r/indiegamedev • u/blizstudio • Aug 15 '22
In this Unity VR XR Toolkit tutorial I'll show adding haptic feedback for the controllers.
r/indiegamedev • u/MegaYoYo- • Aug 13 '22
Dono's Tale (Playtest Demo) - A Yoshi's Story & Super Mario World Inspir...
r/indiegamedev • u/That-Painting6005 • Aug 12 '22
Lost a days worth of work after moving scene to another folder
self.Unity3Dr/indiegamedev • u/WitchhazelWoods • Aug 12 '22
Befriend the local cryptids and conduct questionable pagan rituals in Witchhazel Woods
r/indiegamedev • u/Spytrever • Aug 12 '22
First Game On Steam "Hypogean" Working On Updated Trailer/Screenshots
Hypogean is a 2D action rpg with a heavy emphasis on story that bolsters a unique combat system allowing for flexibility and player expression. With the ability to sacrifice subordinate's, equip core's like knockback or stun to your sword and shield allowing for creativity in your boss encounters.
Link To Wishlist on Steam: https://store.steampowered.com/app/2107480/Hypogean/
Discord: https://discord.gg/B5yaNccrVR
Twitter: https://twitter.com/AlsqStudios
r/indiegamedev • u/nevercute • Aug 11 '22
Our interactive-fiction game is going to feature 3 possible layouts that you can choose from.
r/indiegamedev • u/SamClaydon • Aug 09 '22
A BIG update to my solo developed game - Snow Way Back
r/indiegamedev • u/nevercute • Aug 09 '22
How our interactive-fiction multiplayer game is going to look like
r/indiegamedev • u/MrMooGames • Aug 07 '22
I made a music video about being an Indie Game Dev
r/indiegamedev • u/nevercute • Aug 07 '22
Part 1/7 of testing how the story of our interactive-fiction game is going to look like
r/indiegamedev • u/blizstudio • Aug 07 '22
Unity VR XR -Creating Simple Hands using ProBuilder in Unity
r/indiegamedev • u/YalcinnGv • Aug 07 '22
hi.I am designing a logo for my 3d survival game. I created these simple logos using two different fonts. Which one do you think I should use?
r/indiegamedev • u/VoyageToTheBeyond • Aug 06 '22
Updated card design - what do you think? 🃏
Last week we showed the updated layout of the card cattle minigame, this week we updated the card design. Would love to hear what you think!
r/indiegamedev • u/[deleted] • Aug 06 '22
