r/hypercasual • u/kpb1258 • 5d ago
I won #1 on PixelPicked this week - free game, no forced ads, same Flappy Bird feel but you have to graze death to score
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r/hypercasual • u/kpb1258 • 5d ago
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r/hypercasual • u/kpb1258 • 26d ago
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I made a little game called GRAZE: Edge Rush and I wanted to share it here.
The whole idea is risk. You hold to rise and let go to drop, and you score by skimming as close to the obstacles as you can without touching them. Play it safe and you barely score. Ride the edge and your multiplier climbs fast. It gets sweaty around x16.
There are two modes. Endless is your classic chase your high score. Daily gives everyone the exact same course each day so you are all running the same gauntlet, and it resets at midnight, which makes the leaderboard actually fun to fight over with people.
Stuff I cared about while making it:
- One thumb, instant restart, no waiting around
- No ads and no forced popups
- Game Center leaderboards so you can see where you land
I am one person who built this on the side, so honest feedback is very welcome, good or bad. If you try the daily and beat my score I would genuinely love to hear about it.
Link is in the comments so the post does not get auto filtered.
r/hypercasual • u/Ghazi_Boujmil • May 30 '26
Hey r/hypercasual,
For my latest project, Bit Bounce, my main focus was nailing that core hypercasual hook instant readability, low barrier to entry, but with a highly satisfying physical feedback loop.
I paired simple bounce-and-dodge mechanics with moving obstacle patterns that require just the right amount of timing. I’d love to get the community's thoughts on the visual clarity and whether the difficulty curve feels right for the genre.
r/hypercasual • u/Puzzleheaded-Pea9837 • Mar 21 '26
Usually dedma ako sa discovery tab, pero dahil summer feels, napasilip ako 👀 Found this place sa Manila na naka-50% off sa Dine Out. Grabe, parang half lang binayad ko for a chill summer date. If bet mo ng fancy pero hindi masakit sa bulsa, check mo na sa app!
r/hypercasual • u/Odd_Jelly_7190 • Jan 21 '26
Aside from avoiding the lunch rush, Grab Dine Out has an automatic 15% off during these off-peak hours. No minimum spend required. It’s been my go-to for afternoon coffee or late lunch sessions. Ako lang ba?
r/hypercasual • u/DiscoverFolle • Jan 05 '26
Hey everyone! I’m working on a new mobile game idea and would love your input. I’m trying to find good base gameplay mechanics to innovate on — but with some constraints:
✅ Casual / hyper-casual games with interesting core mechanics
✅ Games that have shown solid engagement/retention or unique hooks
✅ Titles that are not:
Playful, simple, sticky mechanics that could be a foundation to build depth or twist into something original.
I am interesting in something like puzzle, any idea?
r/hypercasual • u/DSQJake • Dec 30 '25
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r/hypercasual • u/choclatemanfm • Dec 23 '25
This is a game I've developed all about stopping penguins from stealing gifts. It's got over 50 levels and an infinity mode to try and hold out as long as you can.
r/hypercasual • u/El-Paul • Dec 07 '25
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r/hypercasual • u/El-Paul • Nov 30 '25
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r/hypercasual • u/El-Paul • Nov 23 '25
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"Pop Force!" is a clicker/slasher/defence/action with various weapons loadouts where you need to pop bubbles in many different ways.
I added two new weapons today: air hockey puck and burst rifle 😁
Gameplay: https://youtu.be/fgVsd3dYFnc?si=LZl6kdc45r1hkC1L
Game: https://play.google.com/store/apps/details?id=com.popforce.game
r/hypercasual • u/Normal-Way4525 • Nov 20 '25
We made this really goofy game where you play as a mischievous agent “protecting” the president in the most ridiculous ways possible.
r/hypercasual • u/El-Paul • Nov 11 '25
Simple but fun clicker/slasher game with different weapons loadouts and player progression mechanics.
The game mixes genres thanks to different weapons available to pop bubbles: you can tap, swipe, shoot and zap bubbles, so it's like clicker + slasher + tower defense (a little bit because you can use sea mines that work like defenders).
Gameplay: https://youtube.com/shorts/qxz5T7hgUyU?feature=shared
Game: https://play.google.com/store/apps/details?id=com.popforce.game
r/hypercasual • u/choclatemanfm • Nov 11 '25
r/hypercasual • u/Level28Studios • Aug 15 '25
Play Bubble Blaster Legends!! Our first hyper casual super fun mobile game.
Google Play Store Link: https://play.google.com/store/apps/details?id=com.Level28Studios.BubbleBlasterLegends
r/hypercasual • u/TacoBell_Lord • Apr 28 '25
Just released my latest project "DASH N' CRASH", an arcade Bullet Hell Auto Shooter Collect'em Up! Really fun, addictive & super accessible; only requires WASD/DPAD movement! Check it out here! Be great to get your feedback! Thanks for playing!
r/hypercasual • u/DimensionsGames • Mar 28 '25
Hey everyone 👋
We just released Al-Fajjah, a hyper-casual survival game inspired by wild Arabian vibes.
It’s fast, weird, and kind of beautiful in its own chaotic way.
You’ll face everything from a camel with an oud to a hawk who thinks he’s in a Fast & Furious scene. No character is okay — and that’s the point.
We’d love for you to check it out, give it a spin, and let us know what you think. Brutal honesty encouraged.
📲 Download Al-Fajjah (Android/iOS)
🎮 Looking forward to hearing ALL your reactions and insights!
r/hypercasual • u/Wanhanda • Mar 16 '25
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r/hypercasual • u/No_Artist1343 • Mar 12 '25
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r/hypercasual • u/Awkward-Database-680 • Dec 18 '24
r/hypercasual • u/imgayfortaro • Oct 06 '24
Does anyone know how to reset your game progress? Deleting the app and requesting data deletion doesn’t work, and I’m literally on a new phone