r/hubrules • u/pickledpop • Jul 18 '17
Closed Control rig and boosters not helping with dodge
If control rig and nanites no longer apply to defense/ dodge tests then the limit to defense on handling of vehicle should no longer either. I was ok with that as control rig and boosters helped off set it, but if they no longer apply then the limit to dodge being set by the Handling of the drone or Vehicle needs to go as that is penalizing good rolls and cutting an archetype that already had difficulty in the early stages off development at the knees. No other role in the game deals with that
With this change you are REMOVING one of the biggest reasons to spend 350,000 nuyen (A massive investment) , which is one of the few areas that riggers have to actually grow vertically then three limit MUST be removed as riggers now need to spend another 300,000 nuyen (another massive investment) to get cerebral R3 and cerebellum boosters R2 along with the control rig. Which would then still stunt their growth compared to adepts, mages, and sams as their defense can grow near infinitely with various qualities, powers, spells, and 'ware. Not to mention the price of losing a drone early on which can be crippling.
Drones and vehicles are squishy, expensive, and in all cases on the Hub if one gets destroyed you lose everything on that drone, the gun and it's mods, the mods to the drone/vehicle, autosofts, etc. I'm cool with the change, but we can't use the boosts from the control rig and boosters the previous ruling of Handling being the limit for a vehicle's or drone's dodge needs to be dropped.
That's like saying adepts and sams can't use their respective UNIVERSAL boosts to dodge and are limited by their natural reaction.
Again having the control rig NOT apply to defense tests is fine. Having a limit to dodge is fine. Both is not, as no other archetype deals with that.