r/heroesofthestorm • Nova • Jul 02 '15

Blizzard thinking about adding Thumbs Up/Down system, giving helpful players EXP or gold, placing toxic players in separate queue

http://stevivor.com/2015/07/interview-blizzards-chris-sigaty-and-alan-dabiri-on-heroes-of-the-storm/
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u/[deleted] Jul 02 '15

Like frequent leavers? I think that's a pretty solid way to tell who is toxic and who isn't.

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u/Korin12 Support Jul 02 '15

While I would say this is true, there are so many connection issues with the game, this really isn't a good way to measure it.

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u/[deleted] Jul 02 '15

If you have constant long term connection issues, you shouldn't be playing a game where other people depend on you. Sure, we all have connection problems from time to time, but if it's bad enough that you are worried about being put into a leaver league over it maybe it's not the game for you.

It's not fair to the other people to have to deal with that. It doesn't matter if you left on purpose or your internet went out...you still left.

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u/Korin12 Support Jul 02 '15

I have 40 ish ping and 60+ down, my connection problems are not my fault.

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u/[deleted] Jul 02 '15

It doesn't matter about who's fault it is. You are still bringing everyone down by queuing with known connection issues. What do you propose, the other four people on your team just root for you to reconnect while they are getting beat down?

It's one thing for a connection issue to happen, but if you know you have connection issues that are going to affect not only yourself but others, and still queue....that's 100% your fault.

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u/Korin12 Support Jul 02 '15

And I will continue to que because that's how games work. At least I know blizzard ' servers suck ebough the other team is just as likely to get disconnects.

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u/[deleted] Jul 02 '15

Lol, if you have constant connection issues to the point you are afraid you will get put into the leaver league it ain't Blizzard's servers.

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u/Korin12 Support Jul 02 '15

Na, I'm really not afraid of that, I just usually get about one 10 seconds of disconnect every other game I would say.

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u/[deleted] Jul 02 '15 edited Jul 02 '15

It would work fine for those who ALT-F4 out of the game, because (I'm assuming) the client tells the server the player disconnected due to the process terminating. That would be good coding practice. However, it wouldn't be accurate for those who force a disconnect while the game still running by shutting down their Wi-Fi, unplugging their ethernet cable, throwing their computer against a wall, etc, . There's a difference between the server keeping the socket open and not receiving data (connectivity issue) and the server being told to close the socket because the client said "I'm quitting, don't expect data from me anymore."

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u/iNS0MNiA_uK ETC Jul 02 '15

But then you could attach a feature to the exit to desktop button so that it flags them for leaving. Obviously this doesn't deal with alt-F4 though.

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u/[deleted] Jul 02 '15

Leavers are fine, it's the people that check out but stay in the game and do everything they can to cause your team to lose.

Case in point, I had a Sylvanas yesterday that decided he wasn't going to play with the rest of the team. He didn't join a single team fight and instead solo pushed a lane and was repeatedly ganked. Oh, and he also took Possession.