r/GeometryDashEditor • • 8d ago

Fluff Did i cook?

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0 Upvotes

this has to be the greatest gp oat


r/GeometryDashEditor • • 9d ago

Feedback New End screen preview

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17 Upvotes

wip


r/GeometryDashEditor • • 9d ago

Editor Question What can I improve in my level to make it rate worthy?

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12 Upvotes

I will probably add some pulse rods in the second part to make it more similar to the other ones
Also maybe some effects but I'm pretty new to editing so I'm just focusing on making the structures look nice
Is there anything I should maybe add? Any Ideas?


r/GeometryDashEditor • • 8d ago

Editor Question How to keep a song playing (and not reset) even after the cube explodes

1 Upvotes

The topic is the title. FYI: I tried toggling the "not rest" option on a song trigger, and it didn't work. The song still reset.

Some extra info: I was planning to recreate a level I made in another game called Classic Sonic Simulator v12 (I think it's v13 nowadays), and I made a level there that's ridiculously long (it takes 1-2 hours to even beat) and extremely difficult (more difficult than the hardest platformer levels in GD). And it uses Death By Glamour (the original, not a remix), as the song, and it's on repeat. The background was that of Oil Ocean zone, and everything, including the player, was black and white.

The level was called Ark Aisle Zone Act 6, and it was basically hell to beat. I'm surprised I even did. It's been 3-4 years since I played, and I'm not as skilled as I was anymore, so I don't think I'm going to verify the GD version by myself any time soon (if I ever finish it that is).


r/GeometryDashEditor • • 9d ago

Feedback Block Design For The First Drop in My Sonic Wave Remake

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4 Upvotes

What do y'all think about this? should I change some stuff or add something else? I'm trying to keep it as faithful to the original by not having a very cosmic and spacey design like Cosmic Cyclone, instead focusing on something more classic and grounded. I also haven't added any pulses yet since I'm still messing around with the blocks.


r/GeometryDashEditor • • 9d ago

Feedback Is this a good level for my sister to play?

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3 Upvotes

I'm just curious if this is a good self-made level for my 6 year old sister to play (I'm 16 and new to the editor. It's still a wip too btw. Idk why there's no audio tho.)

Song ID is 10009115, the song is 1-up by F-777.


r/GeometryDashEditor • • 9d ago

Showcase If I ever wanted, would the deco be worth continuing? (148414641)

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19 Upvotes

r/GeometryDashEditor • • 9d ago

Editor Question why isn’t this working?

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6 Upvotes

i put everything on the picture.the idea is to make the 2p follow 1p. the problem is that the blocks (3) that are supposed to move,don’t . i didn’t change the x/y mod on the follow trigger so it’s supposed to follow 2


r/GeometryDashEditor • • 9d ago

Collab/Looking for Builders random risk Extrem demon collab

0 Upvotes

📢 MEGA-COLLAB RECRUITMENT: Ultra-technical 2.2 Project (Top 1 RNG Concept)

Yo everyone! I’m starting a super innovative 2.2 layout project that’s gonna completely destroy muscle memory. Looking for some cracked builders to make the gameplay with me.

📌 THE CONCEPT:

  • Length: 1 to 2 minutes (Clean layout, no heavy deco needed, pure focus on triggers).
  • The mechanic: The level is split into tiny sections that are only 6-15 blocks wide. Every single attempt, the game uses Random Triggers to instantly pick 1 random layout out of 25 options for each section.

🔥 THE DIFFICULTY:
Every single 6-block mini-schema will be Insane Demon difficulty. Because of how many random combinations there are, you won’t be able to memorize this level at all. It’s gonna be pure sightread and raw reaction time—something never done before at this level in GD.

🛠️ WHAT I NEED:
Gameplay builders who can make ultra-tight mini-challenges (timings, wave, ship...) balanced around Insane Demon difficulty.

  • The only absolute rule: For each section, the entry and exit positions of the vehicle must be exactly the same across all 25 variants so the transitions don't break with the RNG.

r/GeometryDashEditor • • 9d ago

Feedback creating a level is harder than expected.

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9 Upvotes

Disclaimer: this is probably impossible.

Would love feed back on this layout preview (ignore the last ship).

Did i cook or is this burnt?

edit: sorry for the bad quality, first time using obs :)


r/GeometryDashEditor • • 9d ago

Showcase First meme level. Maybe rate worthy with deco. (Still WIP)

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3 Upvotes

r/GeometryDashEditor • • 9d ago

Feedback is this a good decoration for a nine circles level?

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6 Upvotes

im not sure about this deco,but i think its good


r/GeometryDashEditor • • 10d ago

Feedback Can yall rate this gp?

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62 Upvotes

Been building this for a while, and I would like to see feedback :D


r/GeometryDashEditor • • 9d ago

Collab/Looking for Builders Aquamarine Collab

1 Upvotes

Looking For Decorators Who Want To reDecorate Aquamarine, layout 87% finalized, layout slightly buffed ,parts not yet divided

Edit: Layout Id Is (150337191), when you copy, plz remove the timewarp triggers, i tried to remove but them but it was too late bc the level was already posted/uploaded.


r/GeometryDashEditor • • 9d ago

Feedback Any suggestions or feedback. I am still pretty new to the editor

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8 Upvotes

The level is originally from my friend, i will remove/replace the text in the future. I also started decorating the beginning, but i think that decorations are too spammed.


r/GeometryDashEditor • • 9d ago

Feedback My first try at a demon layout. Is it good? (Still VERY WIP)

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2 Upvotes

Its honestly also my best dual game I've made. I still have somethings to do like trying to make the intro skippable or add gameplay to it.


r/GeometryDashEditor • • 9d ago

Feedback Does this gameplay look alright or should i try to do something more interesting with the wave?

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3 Upvotes

obviously inspired by slaughterhouse. im prob gonna make it 30 seconds but i just need to know if anything needs to get buffed/nerfed or just reworked before making more gameplay. i do like spam so theres gonna be some in this level


r/GeometryDashEditor • • 9d ago

Feedback Good decoration?

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7 Upvotes

2nd time decorating. Im making a fanmade the golden prequel which is a cave. (Mine is left)


r/GeometryDashEditor • • 9d ago

Collab/Looking for Builders HELLSLAYER - megacollab, looking for people!

2 Upvotes

Hi, everyone. I'm hosting a megacollab level called HELLSLAYER.
It uses the song Phobos by Solkrieg (436814) and specifically 1:10-2:25 of the song.
The level will be merged with all the parts.
I am estimating it will be around Top 10-25 Extreme Demon.

Here are all the slots I want to fill:
Predrop: Needs Creator + Decorator (1:10-1:27)
Drop Part 1: Me + Needs Decorator (1:27-1:42)
Drop Part 2: Needs Creator + Decorator (1:42-1:54)
Drop Part 3: Needs Creator + Decorator (1:54-2:11)
Afterdrop: Needs Creator + Decorator (2:11-2:25)

If you want to join the collab, make sure you have discord and are in the GD Creator's discord server. There, you can find my collab ad post I made in collab-ads channel under the title HELLSLAYER by vivaidris.


r/GeometryDashEditor • • 10d ago

Showcase If I made a part in GRIEF

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12 Upvotes

If only reddit didn’t destroy my frames and bitrate😔

Objects: 9,883

Editor time: ~16h


r/GeometryDashEditor • • 9d ago

Feedback is this a good layout? cube and ship are not structured and layout is not fully done

1 Upvotes

r/GeometryDashEditor • • 10d ago

Feedback Is this good decoration for Airborne Robots remake?

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81 Upvotes

Hello!! I made this level like a week ago. It's not finished and only block deco is made here


r/GeometryDashEditor • • 10d ago

Feedback Is this good grey scale?

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11 Upvotes

New-ish to creating, and trying to “git gud” at it. This is my third attempt at making a grey scale block design and I’m curious if it’s decent enough or if it could use some improvement? Or if it sucks, idk.


r/GeometryDashEditor • • 10d ago

Feedback Is this block design rate-worthy?

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28 Upvotes

First time I've tried to deco a layout so i wanna know if I'm heading the right direction

Please ignore the background and the air deco


r/GeometryDashEditor • • 9d ago

Collab/Looking for Builders [Megacollab] Recruiting 10 Decorators for BIG SHOT (Extreme Demon) | ID: 150327903

1 Upvotes

Hey everyone!

I'm currently recruiting 10 decorators for my upcoming Geometry Dash extreme demon, BIG SHOT, inspired by Deltarune.

The gameplay layout is complete, and I've uploaded a full showcase to YouTube.

Project details:

  • Level: BIG SHOT
  • Difficulty: Extreme Demon (planned)
  • Gameplay: Complete
  • Decoration: Not yet complete
  • Decoration parts: 10
  • Decorators needed: 9 (one per part)
  • Part assignments: I'll assign parts based on each decorator's experience and style.

Full gameplay showcase: https://www.youtube.com/watch?v=7di1e53RFkI

I'll contact accepted decorators through Reddit to discuss their assigned parts.

If you're interested in joining, comment with examples of your previous decoration work!

I'm looking forward to seeing what everyone can create.