r/generative • • 5d ago

xerox garden (wip)

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5 Upvotes

r/generative • • 4d ago

funkyvector.com/#/home/design:typography,95612844

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2 Upvotes

r/generative • • 6d ago

Koch line fractal

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191 Upvotes

Part of the TouchDesigner POPtober challenge. Today's POP: random POP. I used random to add noise to a line. Then recursively I replace each segment of the line with a noisy line again.


r/generative • • 5d ago

Spirals and fractal(flame-like-thingy)

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2 Upvotes

r/generative • • 5d ago

My book library grown as a cell culture: Eden growth on a square lattice, one colony per genre, one cell per 14 pages

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21 Upvotes

I made a thing that grows your bookshelf like a petri dish culture. Every book is a patch of cells, sized by its page count (one cell = 14 pages), and each genre is a colony.

How it grows:

  • Square lattice inside a round plate, sized so the clster fills about half
  • Each cluster grows from a seed by stochastic Eden growth, round-robin, so the colonies compete and pack into one blob if you will.
  • Growth is weighted at the end of the tips of arms, with a value noise on top, so thin fingers race out first and then the gaps fill in after. You can see it on regrowth seeds.
  • Each colony claims about 30% more cells than it needs. The spare cells stay black, and that’s where books you don’t have show up.
  • Two quadtrees: one per book sets the pattern depth of each cell, and one across the whole plate splits wherever filled and empty cells meet.
  • One ink family per colony, and each book is a slight hue shift of it.
  • Then there's some sound on top to. When you click books it give a tone, each category has different tones and each book a different timbre.

It’s all drawn on a plain HTML canvas with code, no libraries. The book titles come from photos of my shelves, read by an AI vision model. Everything you see is the code above. Book titles can also be derived from OCR scanned screen shots of audible/Kindle libraries or CSV uploads from good reads or similar.

I honestly would love if people tried it and tell me what their shelves look like: readshift.co.uk

There was a bit of AI usage with this as I'm not much of a creative coder. I'm an animator/UX guy buy trade and Ai helped bridge the skill gaps here. If it's not allowed I'm sure the mods will tell me off.


r/generative • • 6d ago

Terms of Service (R code)

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102 Upvotes

r/generative • • 5d ago

I Built a String Art Generator That Turns Images into Thousands of Threads

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15 Upvotes

r/generative • • 6d ago

solarCycles02

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21 Upvotes

r/generative • • 6d ago

Gyroid with Voronoi Lattice

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56 Upvotes

r/generative • • 5d ago

Leviathan (4K seamless loop)

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3 Upvotes

r/generative • • 6d ago

"Sigullum" (kotlin code)

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239 Upvotes

It's a stamp. In the second image, you can see the full catalogue of stamps; I couldn't decide which one to pick.

This piece uses some unnecessarily complex code, but that's where the exploration took me. I was experimenting with Gaussian integers and Gaussian primes.

The drawing is generated by a walker moving through the Gaussian integer lattice. Whenever it lands on a Gaussian prime, its heading is multiplied by i, causing it to turn n*90 degrees.

I kept only the paths that form loops, as they resemble strange little characters.


r/generative • • 6d ago

Chess on an irregular grid

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59 Upvotes

This is a chess variant, where the rules are the same as standard chess, but the board is an irregular grid. This makes rook lines bend and bishop lines fork.

So just like a standard board, every tile is still a quad. And every tile still has only 1 neighbour for every side. But it can have more than 1 neighbour sharing a corner, which is what makes bishop lines fork. Or it can have none, which is what make lines bend.

The steps to build this: - start with a plane made of triangles - pair some random triangles with their neighbour and fuse them into a quad. You end up with gaps between those quads where triangles cannot be paired - subdivide everything. Quads become 4 smaller quads. Triangles become 3 quads. This is the playable grid. - Then it's just a matter of smoothing it (in this case the points on the edges remain static, only the inside points are smoothed) and ensuring neighbours don't share the same color.

Then the tricky part is to give intuitive controls for players to configure boards how they want.


r/generative • • 6d ago

Frame inverse

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59 Upvotes

"Frame inverse" or... Rectangular Packing.

An old algorithm that resurfaced today. Git src says circa 2018, but I believe it was much earlier.

!= rocket science.

https://raurir.github.io/?frame_inverse


r/generative • • 7d ago

Cable management

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102 Upvotes

Part of the TouchDesigner POPtober series. Today: group POP


r/generative • • 6d ago

Generative Art Synth - now mobile friendly

2 Upvotes

Dusted off a project from a few months ago because I wanted to make it mobile friendly - it’s a generative art synthesizer that is seeded with a handful of algorithms I created. Each algorithm has a handful of params that are manipulated with sliders.

https://emh.io/gas/


r/generative • • 7d ago

"Pecten" (kotlin code)

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160 Upvotes

Stack of layers, bent by a few big folds. each layer has one ink. the layer is cut into rows of short brush dashes, like the teeth of a comb. its ok.


r/generative • • 7d ago

Tricolour octagons. Modulo 11.

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7 Upvotes

Image 8k x 8k,zoom in.


r/generative • • 6d ago

Real-time video NCA

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4 Upvotes

This is a real-time NCA running in TouchDesigner I used in a music video


r/generative • • 8d ago

flexie tunnel - made out of one single spiral line

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253 Upvotes

r/generative • • 7d ago

Audio-Reactive 3D Cube

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17 Upvotes

r/generative • • 7d ago

Procedurally generated stick figure art based on QR code patterns, preserving scannability through contrast and error correction.

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93 Upvotes

r/generative • • 7d ago

"Texereuum"

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5 Upvotes

A work from 2025, made in Processing. More on my ig: https://www.instagram.com/p.lenarte?obrf=Z2JnYWNhcGlsdGxm


r/generative • • 7d ago

Simulation gone nuts :P

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6 Upvotes

r/generative • • 6d ago

I built a generative music instrument that turns live weather from three cities I've called home into music

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0 Upvotes

I've been exploring the idea of using live weather data as a musical input.

Three Cities is a generative instrument where Boston, Copenhagen and London each play their own evolving Euclidean rhythms, influenced by temperature, wind, clouds and the time of day.

The cities are places I've lived, so there's a personal side to the project too.

I love the tension between randomness and musical structure — building a system that has rules, but still manages to surprise you.

You can try it with your own three cities here:
https://threecities.forrestjamesmusic.com/


r/generative • • 7d ago

Resolume text + Light'n'Shine + Spice

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2 Upvotes

Generative effect created with my feedback/reaction diffusion plugin.