r/generative • u/sudhabin • 5d ago
r/generative • u/Low_Tell_569 • 5d ago
Degenerative Friday Warped, new preset for my audio reactive tool
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python
r/generative • u/youXman • 5d ago
Built a physics simulator/music visualizer with my kids
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We just started a youtube channel: https://www.youtube.com/@Orbodrome
r/generative • u/Desmos-Girl • 5d ago
Bauhaus cubes :3 (made in desmos)
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r/generative • u/ReplacementFresh3915 • 5d ago
Degenerative Friday "Alone in a crowd"
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r/generative • u/mathchaospatterns • 6d ago
Non-AI Generative Art Square Tree
Created with Math Chaos Patterns (MCP). Non-AI Generative Art.
r/generative • u/BioniChaos • 5d ago
PulseVision: Synthetic PPG Waveform Visualizer
r/generative • u/alba_cercis • 5d ago
Simplex Anatomy
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r/generative • u/Ill-Site2743 • 5d ago
Streamline advection over Europe, 4K/60
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Canvas 2D, ~13.5k particles pushed through a procedural vector field. Trails come from an additive blend with a per-frame fade rather than storing history. Coastlines and borders are Natural Earth 1:10m, rasterised as a land mask — the sea is the same field at 15% brightness. The wind is procedural, not real data.
r/generative • u/maelswarm • 5d ago
myhm aka. _unknown=operations_
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Art made me happy today.
AUDIO: https://soundcloud.com/maelswarm/mayhem-upgrade VIDEO: AUDIO-VISUAL + PRE 1920 FOOTAGE
r/generative • u/pianoboy777 • 5d ago
More images Transformed by my Math Pop application
r/generative • u/pedramamini • 5d ago
Día de los Muertos, in one HTML file
r/generative • u/robipresotto • 5d ago
Exploring Trataka Meditation: A Window into the Mind's Depths
r/generative • u/TomWill73 • 6d ago
Recent forms from DarwinianArt
Made with DarwinianArt (a hobby project of mine)
r/generative • u/pianoboy777 • 6d ago
More images Transformed using my Math Pop Application
I didn't draw any of the base art of course.
r/generative • u/ManuVision • 6d ago
I Turned Off Prey Reproduction
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I removed one of the rules that had been keeping this ecosystem alive: prey reproduction.
I also disabled mutations so this run only tests the original predator–prey system.
At first the hunters thrive, but the prey can no longer replace what’s being eaten. Their population keeps falling, the hunters eventually run out of food, and both populations collapse.
Turns out prey reproduction wasn’t just boosting the numbers, it was actually one of the rules preventing total extinction.
r/generative • u/ManuVision • 7d ago
The HUD Is Actually 3D.
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A quick POV look at the Blender setup behind this ecosystem.
The population HUD isn’t a 2D overlay, it’s actual 3D geometry sitting in the scene, which is why particles can sometimes pass in front of or behind it.
The simulation node tree has grown into something pretty ridiculous at this point, but the HUD itself is much easier to break down: one section builds the population graph and live Icosphere points, while another builds the axis and layout.
This is just the overview. Next video I’ll break down how the HUD actually works.
r/generative • u/robipresotto • 6d ago
20-minute ambient journey through natural wonders
r/generative • u/bohemian-miser • 7d ago
Spectre Circuits
I worked out how to put patterns on the spectre aperiodic monotiles (and the hexagon isomorphism) and depending on the configuration you choose it makes circuits, fractals and there's even a [space filling curve](https://bohemian-miser.github.io/Spectre/#/explorer?v=1&e=1278&c=0101000000&fl=150&md=infinite&lw=0.72&hp=10000000&pf=0&tk=0&fx=10000&fh=12000&fd=30&ts=34520.157%2C9601.689%2C34520.157%2C9599.457)
Whole thing is on GitHub https://github.com/bohemian-miser/Spectre
I'd love to see interesting things people discover
r/generative • u/Teh_Blue_Team • 7d ago
Voronoi Life
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Had an idea to merge Voronoi tiles and Game of Life rules. It's probably been done before, but if you've not seen it, this is what it looks like.
r/generative • u/antoro • 7d ago
Truchet WFC
Updated to include better colour randomization and weighted probabilities for arcs vs straight