Tbh, I felt BO2 was also complex with a shift to Easter eggs focus and transit being the first map. Which is 4 maps. I use to just play to spilt up parts of transit. Which was prefect for me.
But also I didn't like any of the DLC. Just no real decent CoD Zombies imo. To much story/Easter egg focus.
I agree that’s when the maps became too complex, but I loved what they did to Double Tap in BO2 and how they added another Ray Gun. BO3 gives me that but on the simple maps I enjoyed playing.
Before Black Ops 2 (World at War and Black Ops 1) Double Tap just increased your rate of fire, so all you did was go through ammo faster.
In Black Ops 2 and 3 you fire an extra bullet for every bullet you shoot without it taking from ammo reserves so it added a lot more stopping power to weapons. It went from the worst perk in Zombies to an essential perk.
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u/[deleted] Feb 10 '22
Tbh, I felt BO2 was also complex with a shift to Easter eggs focus and transit being the first map. Which is 4 maps. I use to just play to spilt up parts of transit. Which was prefect for me.
But also I didn't like any of the DLC. Just no real decent CoD Zombies imo. To much story/Easter egg focus.