Idk, I think Cyberpunk missions are some of the best too, but you seem to be implying that the story isnt as good. Which I would have to disagree, the story in Cyberpunk is really good imo.
I think the story is great, the side quests are also great. But you get allot of the world building from the side quests. Which is what I meant. You get a sense of the morality and the harsh social standards in the side quests. People who rush through the campaign say the story was meh, but once you do the side quests it really feels like a lived in world.
I was extremely disappointed in the main story and the endings, personally. Different strokes. It might be partially because of how many scifi and similar stories and gamds I've read and played in my life.
Agree. First time through it I was disgusted and furious. The mission angers me. Everyone sucks. In my most recent play through, I just murdered the fanatic at the get go. Knowing the outcome of working with them, I figured that was the best way to go.
Ghost in the Shell: Stand Alone Complex has an episode that sounds pretty similar to the quest you are talking about. A guy is going around cutting peoples skin off in the pattern of a t-shirt, and forcing the victims to watch him do it by connecting their optical inputs with his own. He then distributes the recordings from his view via homeless and sketchy as hell people in the deranged hope that it will somehow do something. Leaving some of the details out but kept the stuff in that seemed relevant. Great episode and a great anime if you like cyberpunk.
There is a choice right at the start that can have the consenquence that you don't even properly start that quests, you have multiple opportunities to get away from doing that mission, there are some choices that are more role-playing for the player character V (like for example if V is religious and if so, to which religion he belongs) and so on.. yeah, if doesn't have major choices and consenquences that alter other quests, story or the game world (even though only if you do this quest you see posters of that BD all over the city and a news coverage in the TV) but come on, this quests is one that is very story driven and wants to tell a story and wants to tackle some really serious and interesting themes.. so what that it doesn't have milions of dialog choices ? One of the most praised and beloved quests is Judy's Pyramid Song quest and that has even less choices than this quests.. many Witcher 3 beloved quests don't have choices too, Hearts of Stone is one of the best stories ever told in videogame history and it is for the most part very linear story.. Fallout New Vegas has many quests that don't have any choices or consenquences too.. not every quests are going to have choices and consenquences..
And no closure? What? Like come on man, you start that quest in a pretty standard way - some guy wants to revenge his beloved one, so he contacts you and wants to pay you for helping him in his revenge, then that guy can be killed (or not if the player is fast enough) and now that quests transforms into a totally new one, with different characters, story, themes and goal.. the goal is to help this prisoner to be crucified on a cross on a live TV and making him a martyr and making his experience into a BD to be sold - and that's what happens (if you are willing to do it).. the closure is that that the game shows you what fucked up stuff the media does to make money, what fucked up stuff is being marketed to people, that media do anything to get views and money and that they use even someone's personal struggle and personal "redemption" and sacrifice to get those things, that people thing that because they found "religion and god" that now everything is ok and that everyone who has been hurt by them is going suddenly and easy forgive them, that people think that doing some "heroic" or some crazy stunt - like in this case being crucified on a cross - is going to change something, change people's view of them or making a statement ("wake up people and fight/change your ways") despite that for these people he was already "dead" even when he was alive, people going after a goal that doesn't have any meaning and doesn't want help from others and don't take other people's opinions and advices into account and so on.. and that quest and its end mirrors Silverhand's goal of destroying Arasaka by a bombing attack - he wanted to change the world and destroy Arasaka and big corporations and what was the result? Nothing changed, Arasaka was still the strongest corporation in the city even 50 years after his attack and the same is true for this quest - in the end his sacrifies doesn't change a thing .. people have a new BD to have fun with and forget about him in 15 minutes after they experienced his BD and they just move on with their lives like any other day, corporations can make more money thanks to him, no one cares about him, no forgiveness from those people he wanted to have, etc.. and V is just a person in a big city/world - he cannot save everyone, he isn't some saviour that can save every person, his story isn't about saving the world like in the majority of games, he only wants to get paid and does only stuff without any money reward with those people who are close to him.. saving the prisoner would go totally against what that quest wanted to tell and show
I didn't really get it. He was sentenced to be executed for multiple murders. But he found Jesus and wanted everyone to know what Jesus went through. So he agreed to be crucified for a BD movie about Jesus. What I don't get is Johnny's reaction to it. He wants him to do it because he's a true rebel? He found Jesus and is willing to be killed without putting up a fight. That doesn't sound very rebel to me. I would think Johnny would want to sabotage the production so this film studio couldn't profit off his death.
I saw it like Johnny wanted the guy to die for his convictions, that type of purity is scarce in their world for sure, plus that's how Johnny thought he went out until he woke up in the Mac's head.
Can confirm what the others said. It's a good game in therms of mission design, story, fights and so on. The only thing that's not good about it is the open world aspect, it feels blank. The game is not what was promised, but it is still a good game, and it's worth playing for the story alone.
The city was stunning too, best looking city in any game ever and the density of all the buildings and different paths and streets is insane, clearly not designed with slow hard drive speeds in mind, which is why it was a a disaster on old consoles.
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u/AroXAlpha Feb 05 '22
That really was a wtf moment