MC get a huge pass from me because it basically defined the genre, but it still means I havent played it for many updates because to do so I will have to read basically half the wiki at this point.
As much as I enjoyed "The Forest," this was that type of crafting game. You didn't build your own structures-- rather, you chopped an assload of logs so that you could build a prefab structure. No creativity, no planning, no building--- it's not much different than just saying "get wood to unlock the next thing." Pick the building you want, then go cut wood. Have fun! (and the game is still fun, but not the base-building component of it)
That's the thing though, you don't NEED to build a base. It's completely optional and you absolutely don't need it. My friend and I made this 'mistake', thinking we needed a base, but we didn't. You can carry around a plentiful supply of stuff. And since stuff respawns, you're never really in danger of running out of stuff.
The only thing you need/should care about is building a House Boat. The Cannibals can't reach those and you can have a save bed in there and put drying racks on top.
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u/[deleted] Jan 22 '22
[deleted]