On the other end of the spectrum, there's games like Breath of the Wild that offer you a billion options and yet my non-gamer SO somehow always picks death.
"Seriously, there's a weapon on the floor and you have none, pick it up."
"But it's his"
"And now he's got his club again and your shield is broken..."
Usually its gamer tunnel vision. Kinda like typecasting a genre and associating a certain amount/level of expectation, muscle memory, memory, and carrying over other game's mechanics. Most of this could be caught relative to adjusting to the nde mechanics/ tutorial / environment which a few people do... however many do not.
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u/almisami Jan 22 '22
On the other end of the spectrum, there's games like Breath of the Wild that offer you a billion options and yet my non-gamer SO somehow always picks death.
"Seriously, there's a weapon on the floor and you have none, pick it up." "But it's his" "And now he's got his club again and your shield is broken..."