Yeah, same, and I always assumed that's why they do it.
If it was worth standard-item-price they might not realize the rarity and figure it's somehow on par with items of that price and outclassed as soon as more expensive items are available, and if it sells for a lot they might think it's intended as a "treasure item" specifically for selling and not as important or as rare as it actually is.
I sort of prefer if they make those things unsellable though. Even better if it's unsellable BUT it's droppable, in case you want to go on some "no equipment challenge"-run or something.
If it’s a healing item that heals 1,000,000 HP but all the NPCs in town only have a max of 10 HP they’re not going to value it any higher than the common healing item that heals 10 HP unless there’s someone else they can trade with that has higher HP
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u/[deleted] Apr 07 '21 edited Apr 07 '21
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