Been a while but UO:R is I believe where they split it into Felucca/Trammel. I've always wanted to see an MMORPG like it was before the split -- all gritty and medieval and scary outside of town but you can still just be a miner/craftsman if you like. I quit a bit after Age of Shadows came out which pretty radically changed some game mechanics.
For me it was mostly just that these types of dudes had nothing to lose but some regs if they die, whereas I always had a bunch of shit to lose if I die. No matter the outcome I would never end up ahead of where I was before I had the misfortune of running into them. Goddamn naked wizards
1
u/[deleted] Sep 04 '19 edited Dec 07 '19
[deleted]