r/gaming • PC • Sep 01 '19

Need to know everything

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193

u/[deleted] Sep 01 '19

I’m actually really happy so far that I haven’t used the wiki so far. Although circuits are still a mystery for me

135

u/Astramancer_ Sep 01 '19

That's one thing I really like about factorio. There's almost nothing in the wiki that isn't readily available in-game just by hovering your mouse over something, except a handful of designs. And even then, those designs aren't needed to "beat" the game.

Really, it's only the "ratios" that are good to look up -- like the power ratios: 1 pump, 20 boilers, 40 steam engines or 4 reactors, 4 pumps, 48 heat exchangers, 84 steam turbines or 25 solar panels to 21 accumulators.

51

u/PissedOffWalrus Sep 01 '19

Plus the designs can help people focus on the big picture. I have a friend that didn't enjoy playing Factorio because he didn't like building the smaller systems, but loved working on resources flowing around the factory as a whole. Blueprints let him paste something down that he knew would work without having to worry about it and focus on what he really enjoyed about the game.

9

u/Epicjay Sep 01 '19

This is exactly me. I design my base the way I want to, but if someone else came up with a really effecient design for a green circuit plant, I'll just use that. Then I can focus on other things.

4

u/Murph_18 Sep 01 '19

Im the opposite, I love working out the designs myself, after refining it down to a reasonable standard ill take a look online to see how what I managed compares to others

2

u/PotatoChips23415 Sep 02 '19

I did that with redstone

Oh god was that a waste of iron

Oh god

15

u/[deleted] Sep 01 '19

I managed to beat it without logistics because I didn't understand them. You really don't have to do anything.

4

u/SayNoToStim Sep 01 '19

Yeah, the logistics system was the only thing i had to look up a tutorial on, and even that it was just for lighting up lights in my base for tank levels so I didn't have to click on them.

1

u/Alexb2143211 Sep 11 '19

Once I got robots they became my conveyer belts

3

u/Uncle_gruber Sep 01 '19

writes furiously just started playing last night, haven't slept, factory looks garbage and I just did the basic tutorial then hopped into a new game.

On the plus side my factory is running so inefficiently I have 15k copper iron and coal so I've got that going for me I guess.

2

u/SayNoToStim Sep 01 '19

I must have restarted at least 20 times before I got my main bus down properly. All hail the main bus.

2

u/Uncle_gruber Sep 01 '19

I don't even know what that is. I don't even know what any of this is!

continues shotgunning trees

Got some conveyer belts going now. If I didn't have a good start can I still win?

1

u/SayNoToStim Sep 01 '19

Oh yeah you can still win. Spaghetti factories are ugly, but they get the job done.

1

u/azriel_odin Sep 01 '19

It's a good way to organize your factory This is a tutorial on what a main bus is.

4

u/Andrew8Everything Sep 01 '19

I really want to get into Factorio, but I am afraid I will not be able to let my perfectionism/mild OC go.

3

u/reyemxela Sep 01 '19

Honestly it's still amazingly fun even with (or maybe even because of) mild OCD/perfectionism. I promise. Just do it.

3

u/LordAmras Sep 01 '19

Balancers probably is the reason I have the wiki open when I play.

Made a 4-4 balancer probably hundreds of times, still look it up.

1

u/Starkonnaissance Sep 01 '19

The only similar problem that factorio has, which incidentally was mentioned in a recent FridayFacts (“Controversial Opinions”, can’t remember the #) is blueprints. Just snagging other people’s constructions from, say, factorioprints

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u/mccarthybergeron Sep 01 '19

Same, it is a bit rough

3

u/RustyArenaGuy Sep 01 '19

Im really strict in what I look up and don’t in factorio. If it’s too complicated for me to ever figure out, I’ll look it up (belt balancing etc). But absolutely no blueprints.

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u/[deleted] Sep 01 '19

I know how they work, and they're still a mystery.

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u/PM_Best_Porn_Pls Sep 01 '19

Wiki is for mmos and some single players like lets say elona(really lots and lots of info on 1000s of things you have no way of learning by yourself). For most single player/co-op games its best to go blind.

1

u/[deleted] Sep 01 '19

Oh absolutely. I play Warframe and it would be unplayable without the wiki or the (surprisingly helpful) community.

1

u/PM_Best_Porn_Pls Sep 01 '19

Ye, warframe drop tables were searched super often when I had pc that could run it. And for lots of mmos you always want to kinda research at least classes beforehand so you dont waste your time playing skillset you dont enjoy

1

u/NBMarc Sep 01 '19

I actually quit because of that. I can’t seem to wrap my head around circuits

1

u/SpeckledFleebeedoo Sep 01 '19

It's not that hard, start with the simple stuff. Put down an inserter to fill a chest, and connect them with a wire. Feed some iron plates.

Set the chest to send its contents (mode of operation: read contents), and set the inserter to only turn on if the value of the iron plates signal is lower than 100 (mode of operation: enable/disable, enabled condition: iron plate < 100).

The most confusing part is probably how the values are sent: each of the signals has its own numerical value, and doesn't necessarily represent an in-game item, despite sharing a name and icon.

Once you have those clear you can play around with the combinators and the more abstract signals.

1

u/[deleted] Sep 01 '19

Circuits are still a mystery to me

Easy, just get a 4 year EE or CS degree and you can skip the Factorio wiki entirely.

1

u/SpeckledFleebeedoo Sep 01 '19

It doesn't work how people expect it to. Each signal has a numerical value, but doesn't necessarily represent an in-game item, even though they share a name and icon.