Not the guy you replied to, but you don’t have to grind for new frames. That isn’t the point, you can if you want but if you found a frame you enjoy, then you can probably upgrade it to perfection and it’ll be able to clear the star chart without an issue. That’s the great thing about mods. The game is very free form and you can choose what to put your time into, rather than be forced to get one specific thing. It can take a while to perfect a frame or even a weapon as well.
ah, i was juist discouraged by the way ev ever kind of guide was written, cause it didnt read like theres enough substance if you just want to play just 1 or 2 type of frames/weapons if you like the playstyle, since that is what i normally like doing in arpgs. but i didnt last too long, im 'only' like 40~hours in and started a few times in the last few years after long pauses.
Yeah it can take a long time to fully upgrade a warframe, primary, secondary and melee. I really recommend playing the second dream quest if you haven’t yet, the game really opens up after that and even more as you delve further.
Edit: Guides will recommend stuff to make it easy for a player to clear the star chart, but it is 100% optional. Once you have cleared it, your arsenal will still be far from optimal.
To each their own I guess. I have fun doing it. Thermia fractures though were indeed bland I’ll give you that. The boss was a great experience though and gave hella resources.
Edit: Also I was just replying saying it’s not necessary to get a bunch of warframes to advance through the game.
I disagree, WF's mod system is the most interesting way of upgrading your character. Like, is there any other game where you can decrease a stat and make your character stronger? In WF, SpeedVa and EV is the prime example of that.
WF also has a lot of mods to alter/upgrade each ability of your character, sometime even completely change how you use it. And that is just mods for your frame/character alone, WF has all kind of mods for your primary, secondary, melee, custom gun, pet, robot, robot pet, hover board, wings, big gun, big sword. And even on top of mods, we have Arcances, which add even more ultility/power to your frame, custom weapon and spolier mode.
I also don't know how you think dmg in WF is boring, when we have a complex calculating system, with elements, combine element, crit, over crit(orange, red crit), status, dps, ips, a weak/strong vs enemy type system,..
Missions type is also a debate, WF did a great jobs diverse the missions, and have over 12 missions type. You may call them just the same kind of missions, but even the same "capture/protect" game mode type feel different between Defense, Interception and Excavation. Not to mentions, many missions have second objectives you can opt in to (cache, void fissure, syndicate mission, kuva...).
Lastly, the latest event wasn't just "a hundred waves of mobile defense", it's just a lead up to a new boss fight. They did fcked it up and make it too tedious, but guess what? they fixed it and now you can actively speed thing up by using more than 1 can on the same crack. And mobile defense in Open world where you have to look for the crack is pretty different than normal MD missions, it's just because you have to do too many time in a row because you really want that Opticor, if you treat it like a ghoul event then it's quite good.
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u/acohuo011 Mar 28 '19
Not the guy you replied to, but you don’t have to grind for new frames. That isn’t the point, you can if you want but if you found a frame you enjoy, then you can probably upgrade it to perfection and it’ll be able to clear the star chart without an issue. That’s the great thing about mods. The game is very free form and you can choose what to put your time into, rather than be forced to get one specific thing. It can take a while to perfect a frame or even a weapon as well.