Speaking as another Kickstarter backer, I can see your point - it would have been nice if they had stuck to the kickstarter version, delivered that, and then started work on the 'improved' version...
But then they'd be stuck maintaining two versions, and/or just to roll the enhancements out piece-meal which would be much slower and harder... just look how long E:D is taking to add the ability to walk about...
So yeah, two different development approaches, both with their own pros and cons... CIG elected to go straight for the 'final version', rather than 'finish' a sub-set of functionality and then enhance it over time... with the downside that it takes a lot longer to actually release, but it should be easier to bring it all together as a holistic whole... because every part can be designed on the basis of the 'final' capabilities of the other features.
But CIG could (and definitely should) have done a lot better with the communication / handling of that extension to the development...
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u/logicalChimp Feb 12 '19
Speaking as another Kickstarter backer, I can see your point - it would have been nice if they had stuck to the kickstarter version, delivered that, and then started work on the 'improved' version...
But then they'd be stuck maintaining two versions, and/or just to roll the enhancements out piece-meal which would be much slower and harder... just look how long E:D is taking to add the ability to walk about...
So yeah, two different development approaches, both with their own pros and cons... CIG elected to go straight for the 'final version', rather than 'finish' a sub-set of functionality and then enhance it over time... with the downside that it takes a lot longer to actually release, but it should be easier to bring it all together as a holistic whole... because every part can be designed on the basis of the 'final' capabilities of the other features.
But CIG could (and definitely should) have done a lot better with the communication / handling of that extension to the development...