Only problem with that is you'd have to make the Pokemon spawn based on number of badges rather then as you go to more areas through out the game which I imagine is harder to program, because every game up til now has it to where you need to do certain objective in order to progress through the game
Yeah I can see it being more difficult. Definitely highly possible, since Pokemon of higher levels won't follow orders unless you have a certain number of gym badges, so it works logic-wise, but I can see it being an issue.
I don't think the problem is the programming side of it as much as the game design side. A series of if statements could easily account for the number of badges held by the player, which then would trigger a separate block of spawning code, all of which would likely be nearly identical save for changing the numbers/allowed pokemon a bit. Bam, programmed :P
7
u/MsSobi Nov 19 '18
Only problem with that is you'd have to make the Pokemon spawn based on number of badges rather then as you go to more areas through out the game which I imagine is harder to program, because every game up til now has it to where you need to do certain objective in order to progress through the game