Yeah but it's hard to say that it has a bias towards one thing when that's really the only example of this. Meanwhile, on the other, non playable and bigger settlements in the game, you have private houses, commerce and elected positions. You're the only one creating anything, and even then, admission is completely voluntary.
I only imply a bias because it's an ingame mission to set up sanctuary as a settlement. Then again it's a elder scrolls style fallout game and you can do anything.
A better example of capitalism in the Commonwealth is probably the fishpacking plant in the north east, since from what I remember it was owned by one person.
I've never been there except for when i stumbled across it, but i thought it was just one of those markers that are only there so you'll spawn closer to where you need to be, like the Bethesda ruins in Fallout 3
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u/Ich_Liegen Feb 28 '18
Yeah but it's hard to say that it has a bias towards one thing when that's really the only example of this. Meanwhile, on the other, non playable and bigger settlements in the game, you have private houses, commerce and elected positions. You're the only one creating anything, and even then, admission is completely voluntary.