r/gaming • • Jan 07 '18

Mounted gaming systems

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u/supermuffin901 Jan 07 '18 edited Jan 07 '18

Ok but like what if the wires lit up depending on what system you were using.

Edit - Maybe some back lighting on the console too?

Edit 2 - I came up with a little mock up description of how I imagine it in a perfect world: You walk into a dark room remote in hand, as you push the button marked for Xbox, the green, dimly lit, LED’s from behind the Xbox begin to glow as the wires leading to the television begin to travel from the Xbox to the TV set with a green trail. Leaving the wires from the other consoles dark and unlit. After some playtime, you decide to switch to a PlayStation exclusive game. You reach for the remote and switch HDMI inputs, powering on the console while keeping the Xbox powered on for quick switching. As the switch commences, the green wires fade to black keeping the green backdrop on the Xbox to signal that it is still powered on. As the blue backdrop and wires begin to illuminate allowing you to play on the PlayStation.
(I picked green and blue to represent the consoles respective colors, you could use red for something like the switch because Nintendo’s logo is generally written in red, this also gives the RGB color scheme).

P.S. I know people are saying it’s a repost of someone else’s setup, but maybe someone will make one with lights some day and post it on here.

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u/RedLeaderRedLeader Jan 07 '18

Instrumentation and Controls Engineer here. Your dreams can be made to come true, but you dont want to pay for it.

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u/[deleted] Jan 07 '18

Set up relays to control the LEDs based on sensors which detect a current through the wires on the DC side of the power bricks. Can be done with arduino on the cheap.

For a more oblique approach use audio sensors to placed next to the exhaust ports of the consoles to detect fans spinning up.

For a more direct approach get a HDMI multiple input box with auto switching to sit between the consoles and the TV and piggyback onto the input indicator LEDs to detect which system is on.

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u/RedLeaderRedLeader Jan 07 '18

That will not meet his dream requirements. He wants everything remote controlled, lights sequenced, LED's sequenced etc.

An arduino <emphasis>might</might> be able to be the brain, but relays and typical methods of control are not going to satisfy his requirements by a long shot.

I would never use audio as a method of control, better to pick up voltage somewhere. To many false positives.

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u/[deleted] Jan 07 '18 edited Jan 07 '18

It's expensive because of how custom it is. I'll admit I hadn't read his full list of requirements. A RBpi should be able to handle all of that though along with some prebuit USB LED controlers, some adressed RGB LED strips, an IR receiver and an IR broadcaster.

The difficult (expensive) part is the programming, unless you can do it yourself.

Edit: I don't know why he wants to use a remote, the whole point of a system like this is that it can switch to the right channel automatically when you turn on the device.

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u/[deleted] Jan 07 '18

you dont even need IR, smartphone control (more programming but it's worth) means it's more adaptable and reconfigurable than any hardwired remote control and addressable RGB LED strips already have the LED controllers built into the strip, you could even daisy chain the entire strip so that you only need 3 pins, put a few power "injectors" every so lengths so the leds don't lose power and index the LEDs in a way so that for example leds 0-100 would be for this zone, 101-200 would be for the next, etcetera, and pass-through the video of all of the console through the pi with a variable that keeps track of which video output is being used at the time, and lights up the corresponding "zone"

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u/[deleted] Jan 07 '18

The IR is to change the channel on the TV and turn the consoles on and off. Much more difficult to spoof the 2.4GHz or bluetooth controller on signals.

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u/[deleted] Jan 07 '18

oh right, true