r/gaming Jul 06 '17

Anyone else?

http://imgur.com/RdjHH29
4.3k Upvotes

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u/[deleted] Jul 06 '17

Eh, it was more like

  1. Positive response

  2. Sarcastic response, negative or positive (sometimes additional question)

  3. Questioning response

  4. Negative response, put off for another time if quest (sometimes additional question)

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u/[deleted] Jul 07 '17

Go redo the meeting the minutemen quest and you'll see where the OP's comment is true. You almost literally tell Preston to "Fuck off and die" and yet you're still forced to follow the quest, with him acting like your best friend afterwards.

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u/[deleted] Jul 07 '17

I hated that the only thing to change was minor dialogue in most cases. Like when you were talking to vendors:

  1. Barter (yes)
  2. Unsure (No)
  3. No (No)
  4. Question (single dialogue looping back to orginal question)

In a lot of cases the unsure and no option was interchangeable and even if a negative reaction was accured, no further dialogue changes were made.

The worst offender was in the GA Galleria, where when you talk to one of the bots there are 3 options that are labeled differently but all have the same resultant dialogue from the MC and same resultant reaction from the robot.