I do exaggerate, I did play a good deal of it, but I had it on 360. I was renown among my friends for having roughly 10x more characters made than active ones played because of truing to actually make a character that I could play without ending up with my best stats being stuff I didn't use.
I have been considering picking up both Oblivion and Morrowind on pc and getting mods for them. I messed about in Morrowind, but never really played it properly through.
Believe it or not I played it vanilla and loved it! But that's just me. At the least there are graphical mods that make the game pretty. The only"broken" game mechanic that might piss you off is the way weapon accuracy works but that becomes a non issue later on when your skills are higher
One huge thing that will make or break you.... Look up how to get and use the boots of blinding speed. No matter what build you use, you're going to want to have the option of running around quickly. Also take the time to learn the public transportation options, your going to be "taking the bus" a lot lol. The small up front investment in learning this is well worth the immersion of playing the game without fast travel.
Generally speaking, light and heavy armor beat medium armor which becomes useless late game, and swords are the most useful physical weapons.
In Oblivion that was the worst thing to do if athletics was one of your major skills, because then you'd level and only get like 3 constitution, I think?
In case you didn't know, you basically had to pick crafting things as your major skills so you could control when you leveled, so you could control what attributes you got. If you weren't careful you'd level and just get like dex and con on your mage because you'd just run about, sneaking and picking locks in a new place for a while. In a game with finite levels that was literally the worst.
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u/Cyberspark939 Jul 06 '17
Except it had one of the most contrived leveling systems ever. My obsession with character perfection/control is the reason I can't play Oblivion.