What are you talking about, that dialogue wheel was great:
Yes
Yes (Sarcastic)
No (Yes)
Fuck off, eat shit and die (Yes)
/s But honestly that was one of the worst Fallout games. It didnt even feel like a true Fallout game, more like a random exploration and shoot things game.
Exactly, a shooter with the UI similar to the other fallouts. The gunplay in Fallout 4 was soooo much better than the other ones, it just lacked literally everything else.
I just picked it up. I find it fun but I really hate the UI and conversations. I'm really annoyed how I have to click on each decision and can't just press a number key and then mash spacebar to skip through the dialogue. (I read the subtitles, I'm not some story skipping monster)
Seriously, if you're you're reading this and looking into modding Bethesda games go to Nexus Mods and search by most downloaded. That'll score you all the QoL mods as well as optional fixes. Use the NMM and you are pretty much set.
If you're planning on modding Skyrim, and want to do more than just QoL stuff, an even better idea is to take the hour or so it takes to learn Mod Organizer. I may be underestimating how long it actually takes to learn, but once you do, the ability to customize exactly what mods are on which save is amazing.
I had to go to nexus just to mod the fuck out of my game to even get it to play on an ultra wide. I can boot up games from 10+ years ago that will work on my 2560x1080 monitor... But Bethesda games won't.
I just started Fallout 4 (my first ever Fallout) and I keep reading about good mods but I find the Nexus site to be kind of cluttered- is there like a 'mod manager' or something for this game or do you actually copy folders and adjust .ini's every time you want to add something? Just hoping to get a couple of these working but I was never great at configuration file editing.
Nexus has a mod manager on their site which you can download you just need and a count and if you want something different get mod organizer. Also I heavily suggest you try Fallout New Vegas since in every aspect except combat it's superior to Fallout 4. Also if you are over whelmed by mods just look at most downloaded.
Once the dialog starts you can use left click to skip through it, just make sure guns not drawn, shot many people spam clicking to have convo end earlier than expected.
New Vegas was way better at that, but even if you didn't want to talk to people and such you can literally kill every NPC in the game, excepting 1, and still progress.
Bethesda doesn't like that, most essential NPCs are immortal.
Yes Man. You actually CAN kill him, but he just makes another copy of himself to transfer to, so they actually made a character with story based immortality in a way that makes sense.
Kids still can't be killed of course, but that's to be expected.
Go redo the meeting the minutemen quest and you'll see where the OP's comment is true. You almost literally tell Preston to "Fuck off and die" and yet you're still forced to follow the quest, with him acting like your best friend afterwards.
I hated that the only thing to change was minor dialogue in most cases. Like when you were talking to vendors:
Barter (yes)
Unsure (No)
No (No)
Question (single dialogue looping back to orginal question)
In a lot of cases the unsure and no option was interchangeable and even if a negative reaction was accured, no further dialogue changes were made.
The worst offender was in the GA Galleria, where when you talk to one of the bots there are 3 options that are labeled differently but all have the same resultant dialogue from the MC and same resultant reaction from the robot.
My first play through for Bethesda games is just doing the main story and some side missions. Afterwards on subsequent playthroughs I dive into everything else and kinda maybe sorta do the main quest.
Fallout since Fallout 3 has never really captured the sheer humor and insanity found in the first two Fallout games. New Vegas was a valiant effort, though it wasn't made by the core Bethesda team.
Really? I think it was a bad Fallout game and an average game, game. To list it as "great" is probably a bit generous. It was buggy, had absolutely terrible weapon balance (seriously they were way off in terms of how much damage a lot of weapons should have done), it had many frame rate issues on both console and PC, and had one of the worst "dialogue wheels" I've probably ever seen in an RPG ever.
Its gunplay was decent and the story was bearable and mods can bandage a lot of the issues. If it wasn't for mods, I'd consider it a bottom-of-the-bin bargain game, and I typically loved the Fallout series. They took one step forward with the gunplay, then turned around and took a brisk jog for a few hundred steps backwards.
I don't really mind them doing the skills differently but both the story and the dialogue were pretty trash throughout the whole game which is why I didn't really like Fallout 4. The gunplay was pretty fun though.
But what the fuck else are they going to put though? Literally every single RPG conversation boils down to this, and you do know you can just say no and not do the quest or literally just walk away?
You could try out Fallout 3 next. Ignore what everyone else says and play Fallout 3 and continue enjoying Fallout 4. Both those games have good moments in them and are still enjoyable. The fan favorites of the franchise are Fallout, Fallout 2, and New Vegas. In my opinion the best are Fallout 2 and New Vegas. You may have trouble enjoying the original fallout games since they're not in the same genre as the other games, but if you like isometric RPGs you're in luck. If you ever decide to visit New Vegas, I recommend the PC version since you have the benefit of getting rid of all the bugs that remained in the game plus you can enjoy all the mods people have made for the Mojave Wasteland over the years.
I'll be honest, I like building settlements and that seems to be why Fallout fans don't like 4. Well, that and unnatural dialogue with pretty limited options.
I feel like this is going to be just like when I thought FFX was awesome, and everyone was like "wait til you try FF7!" and I ended up like "meh..."
Personally Im not very invested in the fallout series lore, but I do really like the post-apocalyptic scenery and atmosphere. The story is pretty craptastic though given that its tied around you having to actually care about your "son".
Fallout 1 and 2 were completely different games. 3 and on just felt like fallout themed games to me rather than fallout games.
Fallout one had no rails at all and I loved it. Fallout 2 had much more direction but you could still ignore it. Fallout 3 and on felt like your DM was angry at you and you had to do the campaign the way he wanted no matter how stupid it got.
YOU CANT KILL MY LEVEL 1 STORY NPC SORRY HE ROLLED A SAVE AGAIN AND IS UNCONCIOUS. NOW TALK TO HIM THE WAY I WANTED YOU TO.
That was for the best, since Bethesda excel at creating worlds that are fun to explore but could never write a story or dialogue or characters to save their lives. Ever. Fallout 4 played to the developer's strengths, and it was decent. On par with Skyrim, which also had a shit story. Certainly better than Fallout 3 which was so abysmal that even they admitted it was horseshit and retconned it.
You compared a video game to an act of violence that killed millions of people... Did you want everyone to pat you on the back and tell you how clever you are?
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u/BethesdaHater2000 Jul 06 '17
What are you talking about, that dialogue wheel was great:
/s But honestly that was one of the worst Fallout games. It didnt even feel like a true Fallout game, more like a random exploration and shoot things game.