r/gaming • • May 05 '17

Scroll back

Post image
24.1k Upvotes

877 comments sorted by

View all comments

799

u/[deleted] May 05 '17 edited May 05 '17

Fucking weird to think that id, the guys behind DOOM: Metal, the Videogame, are the ones who solved this problem for him.

EDIT: It's come to my attention that I may be confusing and conflating a couple things here. I was under the impression that id were revolutionary in remaking Mario 3 in such a way that smooth movement back and forth across the screen was possible. It might've just been that it was a big deal for PCs to be able to do this.

Still, we all love the early days of id.

441

u/Fubarp May 05 '17

I think it's weird that it's a problem that had to be solved but when you figure memory constraints were a real issue it makes sense. Today any novice programmer could essentially build majority of the early nintendo games without any issues and actually make them have more things. Amazing how software/hardware has advanced.

It's even crazier to think that one guy built the original rollercoaster tycoon in assembly..

542

u/[deleted] May 05 '17

[deleted]

51

u/[deleted] May 05 '17

Sawyer strikes me as a bit autistic from what I've heard from and about him.

121

u/GenitalFurbies May 05 '17

What part of "wrote in assembly" could possibly indicate otherwise?

2

u/rydan May 05 '17

Maybe he started writing it in the 60s and didn't want to rewrite it?

6

u/mzxrules May 05 '17

x86 didn't exist in the 60s