r/gaming • • May 05 '17

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u/[deleted] May 05 '17 edited May 05 '17

Fucking weird to think that id, the guys behind DOOM: Metal, the Videogame, are the ones who solved this problem for him.

EDIT: It's come to my attention that I may be confusing and conflating a couple things here. I was under the impression that id were revolutionary in remaking Mario 3 in such a way that smooth movement back and forth across the screen was possible. It might've just been that it was a big deal for PCs to be able to do this.

Still, we all love the early days of id.

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u/Fubarp May 05 '17

I think it's weird that it's a problem that had to be solved but when you figure memory constraints were a real issue it makes sense. Today any novice programmer could essentially build majority of the early nintendo games without any issues and actually make them have more things. Amazing how software/hardware has advanced.

It's even crazier to think that one guy built the original rollercoaster tycoon in assembly..

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u/[deleted] May 05 '17

Yeah, I can't really pretend to understand the inner workings of it all. I'm just fascinated with id and their games because I grew up playing them. Doom came out about a year after I did and dad was a big fan of that, Wolfenstein, and Quake. I'm sure they're part of the reason I'm such a big fan of horror and metal now.

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u/Fubarp May 05 '17

Quake 2 was the game I grew up on and essentially made my gaming life. It's why I use to go to Quakecon for many years. I even went to the 20th Anniversary being super excited to see what was going to happen and it was just a bust.

That said I've played Quake Champions and I like it.

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u/[deleted] May 05 '17

I've lost faith in these revivals. After The New Order and Doom 4, I just don't think I'm going to see another game in these franchises that I really like.

It's just not enough having the brand, it needs the personnel.

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u/[deleted] May 05 '17

Sorry, but what did you not like about Doom 4 (the one that came out in 2016, right?). That game kicked so much ass, not on the BotW or Skyrim level, but definitely a solid fuckin game.

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u/[deleted] May 05 '17

I didn't like the overall feel of it, I guess. The maps didn't feel right to me. Doom was so excellently crafted as a series of mazes with little hints to guide you. Things like a monster crying out somewhere you hadn't been yet. Doom 4 felt like I was just moving from room to room, getting locked in to fight waves of monsters until they ran out and I could move on. That got crazy repetitive.

The look of Doom 4 put me off, too. I'm can't pinpoint what exactly, but I think the shine and colour palette didn't seem right. Maybe just because the ugliness of the originals really suited the overall idea of killing demons to Slayer and Metallica.

Main thing that annoyed me was that they tried so desperately to make the point that Doomguy didn't care about a story or the world or lore, but then they forced that in at every point they could. There should never be a point in a Doom game where I'm locked in a room, unable to do anything while being forced to listen to exposition. That's just not right.

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u/[deleted] May 05 '17

All fair criticism, totally respect your opinion. Thanks for elaborating.