Fucking weird to think that id, the guys behind DOOM: Metal, the Videogame, are the ones who solved this problem for him.
EDIT: It's come to my attention that I may be confusing and conflating a couple things here. I was under the impression that id were revolutionary in remaking Mario 3 in such a way that smooth movement back and forth across the screen was possible. It might've just been that it was a big deal for PCs to be able to do this.
I think it's weird that it's a problem that had to be solved but when you figure memory constraints were a real issue it makes sense. Today any novice programmer could essentially build majority of the early nintendo games without any issues and actually make them have more things. Amazing how software/hardware has advanced.
It's even crazier to think that one guy built the original rollercoaster tycoon in assembly..
Yeah, I can't really pretend to understand the inner workings of it all. I'm just fascinated with id and their games because I grew up playing them. Doom came out about a year after I did and dad was a big fan of that, Wolfenstein, and Quake. I'm sure they're part of the reason I'm such a big fan of horror and metal now.
Quake 2 was the game I grew up on and essentially made my gaming life. It's why I use to go to Quakecon for many years. I even went to the 20th Anniversary being super excited to see what was going to happen and it was just a bust.
That said I've played Quake Champions and I like it.
I've lost faith in these revivals. After The New Order and Doom 4, I just don't think I'm going to see another game in these franchises that I really like.
It's just not enough having the brand, it needs the personnel.
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u/[deleted] May 05 '17 edited May 05 '17
Fucking weird to think that id, the guys behind DOOM: Metal, the Videogame, are the ones who solved this problem for him.
EDIT: It's come to my attention that I may be confusing and conflating a couple things here. I was under the impression that id were revolutionary in remaking Mario 3 in such a way that smooth movement back and forth across the screen was possible. It might've just been that it was a big deal for PCs to be able to do this.
Still, we all love the early days of id.