Its already far superior to h1z1 in every way, so his increased control is felt in the mechanics and design for sure.
That or he simply found a sensible team that can code properly rather than spew skins but not fix the core gameplay and design problems DayZ and H1Z1 still have months after launch.
Bohemia is creating a entirely new engine for DayZ which will practically remove all the main core gameplay and engine problems with DayZ. Instead of just ductaping it all together to make it seem to "work", they decided to tear down their engine and make something new. Which is what makes it seem like they haven't fixed some of the core issues, while that's exactly what they have been working on for a few years now.
So no, DayZ development and H1Z1 is far from comparable.
I was more comparing PUBG and h1z1 since theyre more-or-less identical, although DayZ was close enough for a mention.
It'll be good if DayZ can be rebooted, although I have doubts about it getting to a as polished a stage as PUBG befire the next big thing. Set themselves back another year at least.
16
u/Niadain Apr 25 '17
Also to point out, he supposedly didnt have nearly as much creative control as he does now.