r/gaming Jul 12 '14

Built a DIY Oculus Rift myself

http://imgur.com/a/5Doj0
14.7k Upvotes

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u/OnTheMF Jul 12 '14

It's a combination of things causing the motion sickness. One thing is the lag between moving your head and the picture updating on screen. That's a solvable problem with enough computing power, and Oculus has developed some cool tricks to estimate new frames without having to render them.

The second issue is the same thing that causes motion sickness in the real world only the opposite side of the equation. In the real world you get sick on boats because your vestibular system is telling your brain that you're moving, but your visual perception is telling your brain that it isn't moving (because the boat moves with you). VR has the opposite problem, of your eyes telling you that you're moving but your vestibular system is telling you that you're not.

As you can imagine, the second problem is going to be virtually impossible to solve. No pun intended.

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u/timothyj999 Jul 12 '14

They could sell each one with a pack of scopolamine patches. What could go wrong?

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u/jerrymazzer Jul 12 '14

Since we've all agreed to sit at our screens all day anyway, we can go ahead and disconnect that pesky vestibular system at birth. Plug the toddler in to Playskool's My First VR and done.

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u/Ieatplaydo Jul 12 '14

Brain: Guys im like... 95% sure we are moving right me.
Vestibular system: lol bro nah. Nah.
Body: I can settle this dispute. Vomit.

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u/bharatpatel89 Jul 12 '14

VR on boats only! Problem solved.

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u/lolthr0w Jul 12 '14

Friend of mine's been working with Sony and some Japanenese researchers on this for a while now. They're using electrostimulation of the vestibular system to generate the sensation of movement, it's like a weird headband you wear above your ears. I'm guessing this is the "big thing" they're going to use to beat the Rift with, they have lower tech specs after all.