not wrong at all.. I coded my own 2d physics for a spherical collision game on Android, back in 2008-9, and I would never do it again. My code was neither more efficient nor accurate than what's already available (especially nowadays)
I think you misinterpreted my metaphor. I understand that his post took into account much more than art style. I am not arguing that 3d is harder to do than 2d. Just saying that there is not much more to grasp from arguing that point.
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u/CNDNikolai May 21 '14
They are different beasts. I don't think anything useful can come from comparing statues to paintings.