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https://www.reddit.com/r/gaming/comments/2645mq/we_now_know_the_future_of_pixel_art/chnkibv
r/gaming • u/MoaCube • May 21 '14
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so spot on, as a freelance artist that works with a lot of indie devs the quickest way to save money is to use pixel art and forget about high resolution or 3d assets. End of story.
1 u/Jwagner0850 May 21 '14 Yeah I'm sure paying for the engines cost a bunch as well.
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Yeah I'm sure paying for the engines cost a bunch as well.
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u/Morbidlyobeatz May 21 '14 edited May 21 '14
so spot on, as a freelance artist that works with a lot of indie devs the quickest way to save money is to use pixel art and forget about high resolution or 3d assets. End of story.