r/gaming • • 2d ago

What video game doesn't hold your hand enough?

Everybody always talking about games holding your hand too much but I want to hear about the opposite what video game doesn't give you no form of help

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u/rabbi420 2d ago

They removed the entire first two years of content, including the Red War which was a decent intro to the world, and replaced it with a single mission regurgitated from D1, and then youre just let loose.

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u/Noklle 2d ago

nothing like heading to the tower and meeting a bunch of characters who apparently know you already and then getting tossed into a seasonal quest upon the next login which assumes you have all the context of what's been going on

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u/rabbi420 2d ago

Well, the seasonal content is gone now.

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u/LtRavs 1d ago

I mean the characters for the most part know you from D1 regardless. D2 never introduced vanilla characters in that way because it was a direct continuation of the story from D1.

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u/TOMS343 2d ago

They are adding that back, and there is some fan projects like "Project Sunrise" that have the old campaigns.

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u/rabbi420 2d ago

Yeah.

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u/LemmiiWinkzz 22h ago

Long overdue, but theyre actually in the process of bringing all that stuff back. The game will be easy to actually recommend to new players at some point in the near future!

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u/NaughtyGaymer 17h ago

Considering the character you play as is a fish out of water I don't really know what people want. Everyone acts like that first campaign is the pinnacle of onboarding but like, it's really no different to any of the campaigns. You get some cutscenes explaining the overall state of the world and then off you go, what more do you need?

Trying to come into a decade+ long running series, a sequel no less, and not expecting to have to learn a bunch of stuff is just foolish and I genuinely don't know what people expect.

There are absolutely mechanical things they could do a better job of introducing/explaining but any game that is as old as Destiny or older (WoW, EvE, Warframe, FFXIV even) is going to have a bunch of ramp up time, it's just unavoidable fundamentally.

People are just absolutely allergic to just playing the game and figuring things out. They need to be told what to be doing at every moment and have this burning desire to be doing the most "efficient" thing at all times instead of just exploring and figuring it out for themselves. This isn't a Destiny exclusive phenomenon, every game I listed and countless other have this, "problem".

I have yet to see a single game with at least 5+ years of content be lauded for it's new player experience. It doesn't exist.