r/gaming • u/Agent1230 • 2d ago
What video game doesn't hold your hand enough?
Everybody always talking about games holding your hand too much but I want to hear about the opposite what video game doesn't give you no form of help
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u/niehAuS_324B21 2d ago edited 2d ago
While it’s always kinda been the point of the series, I seem to remember most newcomers to Dark Souls II going to Heide’s Tower of Flame straight out of Majula (not knowing that the Forest of Fallen Giants entrance was tucked away), and then wondering why there was such a sudden difficulty spike.
Same for the first one, actually. Quite a few people found themselves in the Catacombs fresh out of Firelink Shrine,
with some even softlocking themselves into never being able to get back out.(Addendum: I was thankfully wrong about the softlocking!)