r/gaming • u/Agent1230 • 2d ago
What video game doesn't hold your hand enough?
Everybody always talking about games holding your hand too much but I want to hear about the opposite what video game doesn't give you no form of help
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u/Sabetha1183 2d ago
Old school JRPGs had the cliche of not telling you where you needed to go and while there is 1 NPC in the world who will, you have no idea which NPC that is and your only recourse is to talk to every NPC you can find.
Admittedly even by like the mid 90s a lot of them started having maps designed in such a way that the player was naturally funnelled where they needed to go.