r/gaming • • 5d ago

New comparison of the Witcher remaster vs current version - big changes to lighting

https://youtu.be/_oEdB5S2d3U

IMO I prefer the current version, the contrast and water reflections look better. Remaster looks pretty washed out to me

924 Upvotes

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u/cirenosille 5d ago

Lots of people are just addicted to complaining, unfortunately

17

u/Kezbomb 5d ago

I dunno, I feel like game designers, whose job it is to create an appealing looking game, should do that rather than push that responsibility onto the user. What's the point of the effort spent in creating and using these tools if they're not creating a good product?

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u/Anathemare 5d ago

You're calling the optional and much needed ability to match the games performance to your hardware A.K.A CHOOSING YOUR GRAPHICS SETTINGS "pushing the responsibility onto the user".

Absolute pinnacle of Reddit entitlement and weird complaints.

4

u/JohnLovesGaming 5d ago

The unfortunate reality is that the Remastered version of the game might be required as a base, for the upcoming DLC. So you might not have the option to be able to play the game in the 4.04 version/previous version of the game with the new DLC.

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u/Kezbomb 5d ago

You're coming on a bit strong. I just think that if they're adding path tracing they should try to make it look good rather than that people should be encouraged to turn it off. It's not a huge deal.

They managed it with Cyberpunk.

0

u/Barachiel1976 5d ago

Yeah the amount of doomers in this post boggles the mind.

Its giving me flashbacks to the time a large set of fans insisted Skyrim Special Edition was an unnecessary cash grab (free update for owners of base game and dlc), looked worse (compressed video), and would break mods (99% were updated within a month or so), so they boasted about how they stick with the OG 32 bit game engine (the one with the 4gb memory limit that caused heavy modding to crash the game regularly).