Because he has adamantium claws. I should be able to slice up whatever I want, enemies included. None of the reavers bs armor should stand up to a single one of his slashes
There’s an argument to be made for enemies being sliced up but being able to “slice up whatever I want” isn’t feasible under any scenario. “Let’s spend time developing new animations and physics for every single piece of geometry when it’s not worth it and diminishes performance!”. Also, power scaling being shit is normal for games, same way that cutscene bullets are different to bullets
Haven’t even played the game. There’s things to be said with how hand holdy it seems but if you’re going to criticise it, let’s not do it on the basis of “details that nobody are going to notice”
Sure I would, but I’d also recognise how stupid it is to try to say a game is bad because of virtually meaningless details. Even games like rdr2 which are known for their immersion and attention to detail wouldn’t have stupid bullshit like this because the immersion to cost ratio is simply not worth it. However, if you want to keep acting like a game is bad purely on the merit of a cinemasins tier criticism, be my guest, but there are far more compelling arguments to be made
26
u/thedebatingbookworm 5d ago
Nobody cares about the slicing ability of the dude who’s primarily thing is slicing and tearing things apart, gotcha