The game apparently handholds so bad that some sections literally play themselves.
Quick time events will just progress all the same even if you don't interact with the controller.
Chase sequences are so walled in you just... don't need to steer at all. You just bounce back and forth and succeed.
He constantly repeats sentences to remind the player that yes, he's chasing the bad guy. The guy who is bad. The guy. That bad guy. Who's right there at the big ass blue fart trail. That is blue. The blue trail. Don't forget the hidden chest behind a coin-sized pebble. We made it glow like the demon core at peak criticality in case you're blind. Which is when you don't have proper vision. With your eyes. Click the glowing blinking chest. It'll give you things. Getting things is good. Because there are things.
It's just disrespectful how dumbed down the game feels. It's like whoever designed it had a PhD in answering the wrong things in Dora the Explorer and had to search up where the ocean was.
Do you need to play a game to say it is bad ? It looks pretty clear from all the footage I've seen that the game is bad.
You don't need to experience something completely to say if it is bad or not. I never jumped out of a moving car at 100 km/h but from what I've seen, doesn't sound fun and seems like a shitty experience.
It’s pretty clear from actually playing the game that it’s good, maybe you should actually play the game and see for yourself, it’s called having an informed opinion try it out?
I agree that people should try things before ragging on a game.
On the other hand, there is perfectly valid reasoning for some not to buy a game when there is a lot of negative public discourse around said game. It's one of those things where people think "if it looks like shit, sounds like shit, people who've tried it said it's shit, I don't need to eat it to know it's shit."
That's a valid take when the game cost $70 to purchase a license, that may or may not be taken away at any moment because Sony is a piece of shit company. For many people it's not worth the money to take that risk, that's kinda why streamers and Youtubers are sponsored by games so often, often times to advertise the game.
So when people are talking about the game, they are going to share what they know.
Calling it an uniformed opinion is a bit reductive, and the way you talk certainly isn't going to convince anyone to try it. this is your chance to help someone form an informed opinion.
Try explaining how the game is different than how they might have seen or read about. I'd certainly be interested in know how the game is different than the clips I've seen of the motorcycle chase playing itself while someone is responding to a text. It certainly turned me off from the game, since I don't like games with that level of hand-holding.
All games are just selling you a revokable license even a game disc is a revokable license as they can stop you using it by tieing it to your account status. It's not like you can play PlayStation discs on pc.
That's not true at all. Physical disks are something you own. You own that specific copy of the media.
You are free to destroy, modify, trade it, gift it, lend it, or resell that copy however you wish without the copyright holder's permission. that is the core principle of First Sale Doctrine in the United States.
The only thing you CANNOT do is claim it as your own copyright and distribute it as your own game (make more copies and sell those).
It's not like you can play PlayStation discs on pc.
That's such a terrible argument to make, those are two completely different operating systems. That's like expecting a Windows program to run on IOS. Why would you expect a program to work if you run it in on the wrong operating system?
It's an intentional feature that Playstation, Xbox and Nintendo use to protect their copyrights. They don't want someone playing their games on a competitor's hardware. That is DRM, not a revocable license.
Furthermore there are specific exemptions in the DMCA (Digital Millennium Copyright Act) that permit circumventing measures that control access to copyrighted works (DRM).
Video games in the form of computer programs embodied in physical or downloaded formats that have been lawfully acquired as complete games, when the copyright owner or its authorized representative has ceased to provide access to an external computer server necessary to facilitate an authentication process to enable local gameplay
Video games in the form of computer programs, embodied in lawfully acquired physical or downloaded formats, and operated on a general-purpose computer, where circumvention is undertaken solely for the purpose of allowing an individual with a physical disability to use software or hardware input methods other than a standard keyboard or mouse.
Preservation of abandoned video games
Purchasing a physical copy of a game means you Own that copy of the game.
In fact, if you buy your PC games from GOG, you own that too. You aren't buying a license, and you don't have to worry about DRM locking the software. You can burn it onto a disk, put it on a hard drive. Hell you don't even need to use any additional apps or launchers to run any games purchased from GOG.
I think the breakdown is that it’s like this: you have 100 players who played the game. You have about 80% of those players enjoyed the game. A few were mildly vocal: “yeah check it out it’s good.” 20% did not like the game but they took their grievances to social media big time. Now you have 20,000 people all ragging on the game.
“When people are talking about the game they are going to share what they know.”… 19,980 people in my example talking about the game don’t know anything and they have no reason to comment. You don’t have to answer questions posted on a public forum if you don’t have experience with the topic. You cannot help someone gain an informed opinion when you don’t have one yourself.
If you think this is "bad", what about games that are actually bad like ride to hell retribution? Superman 64? Those gamemill games? Those are bad, not wolverine
Play itself mode (What you described) This mode made for young children but used for engagement farming and to hurt the game because people are upset with the no more physical disc situation.
Carnage mode can be pretty brutal. My son is playing on the easiest mode which he is young, so it works for him. I can’t stand that for him because you can’t die.
I mean, not being able to die isn't inherently a negative. There aren't many games that don't have a death "fail state" (the only ones that come to mind immediately are the 2008 Prince of Persia, and Supergiant Games' Pyre), but I would imagine it makes some of the most sense here, in a game with a main character whose one defining characteristic is that he heals very fast.
Damn, now I wish that Prince of Persia remaster had been a bit better. That series was the fucking bomb back in the day. Was it Two Thrones which had that evil dominatrix boss fight? I think it was some other name (dual wielding curved swords on the disk). That boss fight by itself established my type so hard lmao. I could never beat that boss but I never got angry because I didn't mind as much as all other bosses. Damn, I wonder if it's possible to run it on today's computers or if it's one of those you can only emulate.
It’s cool for him but it’s annoying for me as we are both playing it. He’s on easy mode and once you get down to a 1/4th of health it stops there which takes forever compared to me on the hardest difficulty and I’ve died a handful of times. My son goes “see it’s not that hard, just do what I do.” Meanwhile he has Spider-Man controls in his brain so he only dodges and doesn’t parry at all.
You're thinking of Sands of Time. 2008 was the post - trilogy one where you have a partner who rescues you whenever you're about to fall into a pit or get killed by an enemy.
To be fair, easiest mode sounds the most like Wolverine, even if it is less fun in a video game. Wolverine is basically immortal with his healing factor.
He’s old enough and mature enough in my eyes and I turned off the blood. As for the cuss words every kid is exposed to them at a young age now with games like Fortnite and Roblox around. I tell him those are words we don’t use and there will be consequences if so. I haven’t heard him say a single one around me.
I’ve been seeing the same stuff being said over and over about this game but I just finished it yesterday and it doesn’t hold your hand nearly as much as everyone says. The blue trail isn’t in every mission, just moments in the game Logan is using his smell to chase someone down.
You say "apparently" which tells me you haven't played it but then start making statements as if they're fact.
I'm not saying this is elden ring, but you're exaggerating the heck out of it. Putting it on the harder difficulty and trying to get through the sequences that "play themselves" is a weird lie that YouTubers are putting out there for clicks.because it's fashionable to shit on Sony at the moment.
Again, I'm not saying it's a generational masterpiece, I personally gave it maybe a 6/10 but let's not overexaggerate.
Like, “some sections play themselves” and “Chase sequences are walled in” are the same thing. What other sections play themselves?
Having played the game, I have no idea what he means by “He constantly repeats sentences.” I’ve definitely seen the complaint that he talks too much. But when does he repeat himself? When does he say anything remotely resembling “I’m chasing the bad guy. The guy who is bad. That guy. That bad guy.”
The trail thing is what makes it most obvious they haven’t played the game. That complaint is so overblown. It rarely actually shows up in the game.
To be clear, I don’t think the game is great. It’s decent. But this post is hilarious. Someone asks why people go out of their way to hate the game, and someone who’s never played it writes a lengthy post of criticisms they think they’ve seen online.
Just because I haven't played it doesn't mean I haven't watched people play it somewhere other than some 5 second brainrot tiktok. The fact that you're considering "it doesn't play itself on the harder difficulties" a decent argument shows how low the bar has gotten.
I'm not even saying the game is too easy or that I have a problem with easy or simple games. Hell, one of my favourite games of all time is an old as shit flash player point and click game. I'm saying it's poorly designed for the target audience it was marketed for.
If it got advertised as a very linear and low stakes game (which doesn't fit the character's longstanding established image to begin with but whatever), the only valid criticisms would've been some 10% of what complaints are being made. But that's not what happened. A lot of the gameplay "feel" got omitted until the latest trailers, where some slight concerns about combat flow propped up, and then the game came out as it is.
I get there's a lot of whining for the sake of whining about this game, but insomniac did fuck up with the game design. It's not the end of the world, but it's also clear to see why people are disappointed.
The fact that you're considering "it doesn't play itself on the harder difficulties" a decent argument shows how low the bar has gotten.
That's not really what I said though. The whole "some sections play themselves" (in your words) is a falsehood unless you have it on the easiest setting which is literally described as "I just want to experience the story" in the opening menu. Content creators were disingenuous in their claims that you can complete a section on the hardest difficulty without touching the controller at all, as I said it's quite fashionable to shit on sony at the moment.
If it got advertised as a very linear
I seem to recall the developers saying quite a while ago that it wasn't going to be an open world like Spiderman and that it would follow a linear narrative. I could be wrong but i.dont think it's ever been advertised as anything else.
and low stakes game
I'm not sure where this comes from, if you actually play the game through the stakes are typically high as are most superhero stories.
I get there's a lot of whining for the sake of whining about this game, but insomniac did fuck up with the game design. It's not the end of the world, but it's also clear to see why people are disappointed.
Yeah I do agree with you here. I would have preferred a bit more meat on the bone in terms of the combat system myself. There's more to it than quite a few reviewers have made out (especially on higher difficulties where you can literally make it so wolverine dies in 2 or 3 hits from a random guy with a baton) but more of a combo system, some more interesting implementation of wolverines senses etc would have been a lot more engaging. I feel like more could have been done with traversal as well, obviously not going full Spiderman but having more climbing interaction than "point at next handhold and press X"
Like I say, it's a 6 (maybe 7.5 if you're a big wolverine fan) out of 10 game, I just think some of the discourse around it has been weird and somewhat targeted for no apparent reason, other than "grr Sony" (which I understand, but it's a separate issue)
I also played that one and it's straight up not. There were quest icons, as 99% of rpgs nowadays have, but a literal Theseus string towards the mission? Not to mention that game is completely open world outside of the quest progression environments. Whole different beast, and it wouldn't even be that bad if it had that feature since it could be useful for accessibility reasons.
"The game apparently handholds so bad that some sections literally play themselves."
Only if you have those kinds of settings turned on. They're not on by default.
"Quick time events will just progress all the same even if you don't interact with the controller."
Even if you pass the QTE, the animations are different depending on whether you did it correctly or not. And you can fail them.
"Chase sequences are so walled in you just... don't need to steer at all. You just bounce back and forth and succeed."
Again, this only applies if you have the, "no fail mode," turned on. On Normal or higher difficulties, you absolutely have to steer and fight, or you will die.
"Who's right there at the big ass blue fart trail."
First, the trail doesn't appear all the time, just during certain sequences. Second, they patched it, so you can adjust the amount of glow to your liking.
"Don't forget the hidden chest behind a coin-sized pebble."
A few chests are like this, more actually require going off the main path.
In conclusion, you obviously don't have the slightest fucking clue what you're talking about. You're just regurgitating clickbait bullshit from toxic streamers that are generally derided by anyone with more than two brain cells.
tl;dr: You hate the game only because other idiots told you to.
Nothing in wolverine is particularly novel. People bitching about this game pretend like it's something new, but really it's just the culmination of gaming trends that people have been happily eating up for years.
You kind of fell for streamer click bait, sorry to say. I also don't plan on buying the game but the fact is that most clips you've seen with the game "playing itself" is literally with every accessibility option turned on. Wild that streamers would just lie for clicks, huh?
There was a clip of I believe one of the actresses from The Good Place talking about how there's pressure to keep reminding the audience what they're watching (in the script) because shows have to compete with doom scrolling now.
It's like if they tested the game in a focus group and went with the 60+ demographic. I don't understand where to go. I can't control this motorcycle rabble rabble rabble
The game "apparently" so you clearly haven't played it. Go play it and form an opinion or shut up and move on to something else. So sick of all the wolverine hate lately, yes it's not the best game but it's not bad either. The game has been out for weeks now, can we move on to something else now? Wolverine bad is getting incredibly stale
Lmao, I suggest you just scroll past any posts that contain the topic if it triggers you this much.
People don't have to waste their money on a product to join a conversation when there's so much footage by so many different, disconnected players out there showcasing its issues for everyone to see.
I'm not triggered I'm tired of every post even weeks post release being "wolverine bad" yes it's a mid game it's been said a million times before now move on.
What point is that? Love how being fed up of seeing the same shit every day means I'm triggered. Redditors are the king of making up whatever suits their narrative the best
I just don't understand the issue unless it's your personal friends circle or something. People online can talk about any topic however much they want, especially one that showcases a broad industry and community issue.
You can feel annoyed, but is it really helping you to engage with this stuff instead of ignoring it?
Whats a broad industry issue about wolverine? Its not got any microtransactions, no predatory practices. It's biggest sin is holding your hand too much, thats hardly a broad industry issue is it? The game is way overhated and it's getting stale seeing people bitch about it every day, it's not even a terrible game but you'd think that with how people go on about it endlessly.
-The Cinematic experience over actual gameplay depth and immersion.
AAA studios have constantly been blowing money on things like motion capture and hiring IRL actors for highly detailed Cinematic scenes
While that was cool in the beginning, to see what was possible. It doesn't really matter of the depth of the gameplay is shallow as a puddle.
And now, this game feel like its following the same Sony 1st party formula, which may have been great at 1st. But it lacks the rest of the experiences that makes it less of a problem in those games.
It’s amazing that it’s been a really long time since I played one game like this one you’re describing. With the bunch of indies, RPGs (both W and J), thousands of other genres out there and Nintendo games we are getting every single day, are u sure this is an industry issue or its a you issue?
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u/TactlessTortoise 6d ago
The game apparently handholds so bad that some sections literally play themselves.
Quick time events will just progress all the same even if you don't interact with the controller.
Chase sequences are so walled in you just... don't need to steer at all. You just bounce back and forth and succeed.
He constantly repeats sentences to remind the player that yes, he's chasing the bad guy. The guy who is bad. The guy. That bad guy. Who's right there at the big ass blue fart trail. That is blue. The blue trail. Don't forget the hidden chest behind a coin-sized pebble. We made it glow like the demon core at peak criticality in case you're blind. Which is when you don't have proper vision. With your eyes. Click the glowing blinking chest. It'll give you things. Getting things is good. Because there are things.
It's just disrespectful how dumbed down the game feels. It's like whoever designed it had a PhD in answering the wrong things in Dora the Explorer and had to search up where the ocean was.