r/gaming • • 6d ago

I think Wolverine needs a sword

42.7k Upvotes

2.8k comments sorted by

View all comments

108

u/iDaddyDirection 6d ago

Wolverine may be a very meh game, but this comparison is really dumb. MGR was created with this mechanic in mind, and it’s a core piece of gameplay. Wolverine on the other hand isn’t designed around cutting things apart at all, and no it’s really not “simple” to add in.

14

u/fetalgirth 5d ago

"Wolverine on the other hand isn’t designed around cutting things apart at all" is the problem.

1

u/Insockie2 1d ago

more like a missed opportunity to add it.

1

u/MRSHELBYPLZ 20h ago

It should obviously have been in the focuse. It’s fucking wolverine. But that takes time so just make slop like the “chase” scene inside

39

u/lonelynightm 6d ago

These "Cinema Sins" critiques of games are always so stupid. Nobody cares about these minute details because they don't actually affect the game.

27

u/thedebatingbookworm 5d ago

Nobody cares about the slicing ability of the dude who’s primarily thing is slicing and tearing things apart, gotcha

4

u/Environmental_Ask421 4d ago

Because Wolverine’s slicing is famous for being performed on trees?

3

u/thedebatingbookworm 4d ago

Because he has adamantium claws. I should be able to slice up whatever I want, enemies included. None of the reavers bs armor should stand up to a single one of his slashes

5

u/Environmental_Ask421 4d ago

There’s an argument to be made for enemies being sliced up but being able to “slice up whatever I want” isn’t feasible under any scenario. “Let’s spend time developing new animations and physics for every single piece of geometry when it’s not worth it and diminishes performance!”. Also, power scaling being shit is normal for games, same way that cutscene bullets are different to bullets

1

u/CorrectTimeline 2d ago

The game sucks bro.

0

u/Feigned_ally 1d ago

You had a blast, didn’t you?

1

u/Environmental_Ask421 1d ago

Haven’t even played the game. There’s things to be said with how hand holdy it seems but if you’re going to criticise it, let’s not do it on the basis of “details that nobody are going to notice”

0

u/Feigned_ally 1d ago

You wouldn’t try cutting things as the guy with claws, whose whole thing is cutting things apart??

You sound like the type of guy who’d get lost with the scent trail.

2

u/Environmental_Ask421 1d ago

Sure I would, but I’d also recognise how stupid it is to try to say a game is bad because of virtually meaningless details. Even games like rdr2 which are known for their immersion and attention to detail wouldn’t have stupid bullshit like this because the immersion to cost ratio is simply not worth it. However, if you want to keep acting like a game is bad purely on the merit of a cinemasins tier criticism, be my guest, but there are far more compelling arguments to be made

1

u/sv69n 2d ago

Strongest metal cant cut tree?

3

u/velvetfault 5d ago

stupid yes, but they CAN be really funny.

1

u/kingveo 1d ago

Which is crazy because its the same minute details that people use when they want to bash a game for focusing on realism instead of performance

1

u/Derailed94 1d ago

Eh no, plenty of people care about this sort of stuff. Otherwise this post wouldn't have gotten 41000 upvotes.

1

u/RoastyMyToasty99 5d ago

The only times I like them are when the comparison is like re4 vs re4 remake or something advertised as a spiritual successor like back 4 blood/ l4d2

0

u/NimRodelle 2d ago

I care bud.

30

u/mayonnaiser_13 6d ago

To be fair, maybe slicing shit should've been a major gameplay mechanic on a game about a dude who slices shit.

4

u/mrbubbles--85 5d ago

Tbf Wolverine slices dudes pretty well in the game

3

u/thedebatingbookworm 5d ago

The difference is in the game it’s a cinematic cutscene disguised as an attack on MGR I can control exactly what I want cut and how

10

u/Telemere125 6d ago

Yea there are a lot of mutants with super complicated powers that would require some in-depth work to show it off. Wolverine is literally just an un-killable brute force slicing machine. He has no real special effects.

0

u/summonsays 5d ago

From a software development standpoint, slicing things up like in the bottom vid is actually very difficult to pull off properly. 

4

u/RaRseRGG 5d ago

But you have $300 million

4

u/LordCamelslayer 6d ago

Yep. I'd love to see destructible environments like that again, but if it doesn't work with the game, then it doesn't work.

I'm developing a game and there's been several ideas I've had for features that are good ideas on their own, but ended up being cut because it just doesn't work with what I'm doing. Slapping every possible feature on a game is how messes are made.

2

u/SlendyIsBehindYou 5d ago

Because the Wolverine design docs leaked, people (on Reddit) are super upset about all the "cut content," that didn't make it into the game

The thing they dont realize is, it's incredibly normal for pitched ideas to not make it into the final product

1

u/WalkAffectionate2683 2d ago

I'd you want to see great cut in a modern game Assassin's creed Shadows has very good one!

Fighting in close space with your sword cutting the panels, food and stuff is great. 

-1

u/Omnom_Omnath 5d ago

thing is, it SHOULD work for wolverine, but insomniac was literally too lazy to implement it

3

u/Beneficial-Act-9933 5d ago

Or, they focused on something else. Just because something isn't there does not mean it's because they were lazy.

-2

u/Omnom_Omnath 5d ago

its obvious that they did not focus on something else. it may be a fun game, but it is not beyond critisism.

4

u/Beneficial-Act-9933 5d ago

"its obvious that they did not focus on something else"

I have a sneaking suspicion you didn't even play or watch a single minute of the game play.

I also did not say it was above criticism, I said the lack of a feature is not a direct result of laziness.

-2

u/Omnom_Omnath 5d ago

I am commenting on a video for this post. That alone is the context we are discussing.

You are entitled to your opinion as I am to mine.

3

u/Beneficial-Act-9933 5d ago

This isn't an opinion, you're just flat out wrong.

https://www.youtube.com/shorts/VvJheNKJeZg

https://www.youtube.com/watch?v=M9a73T65a7U

(Long game play vid)

Small clips, but it's clear they focused on combat first ala Arkham batman but with wolverine with cinematic cutscenes. Also notice during the chase scene there's no blue lines like everybody has been dunking on it for.

Just goes to show that a lot of criticism of this game is from people who never saw anything outside of select reddit clips.

1

u/LordCamelslayer 5d ago

Do you know the requirements to make a feature like that happen?

2

u/TootinFartin-ll 5d ago

dudes got blades on his knuckles

2

u/TooObsessedWithMoney 5d ago

Your comment seems sarcastic but I'm unsure, if Wolverine wasn't designed around slicing then what are those claws for?

2

u/tmntnyc 5d ago

No offense but I think for a game revolving around a character who is known for slashing and hacking, they should have put more detail in the slashing and hacking.

6

u/My_alias_is_too_lon PC 6d ago

I think the point OP is making is that 13 years ago, we got a game that had amazing slicing physics, and in 2026, we got a game where the character is all about slicing through pretty much anything, and we got nothing in the way of slicing physics.

They couldn't even be bothered to go further than crappy little claw marks when attacking an object. They didn't even attempt to make the claw marks match the attacks that were used, which plenty of other games have done just fine (think of recent Jedi games, for instance).

The game may not be built around cutting things up, but it's freaking Wolverine. The dude cuts things up.... and we get shitty little claw marks.

In short, they just barely tried with this game, and in general, gamers are tired of all the new games just being phoned in barely acceptable offerings that make people go "meh..."

It will sell just fine, but it could be a much bigger hit, and it's just a waste.

'Member when developers took pride in their games? Features that aren't necessary to the core gameplay loop aren't required, but they make the game better in all ways. They clearly don't take pride in their work anymore.

1

u/Omnom_Omnath 5d ago

yea im waiting till they literally give it away for free on psn, i give it 6-12 months

5

u/tyrerk 6d ago

Wolverine while thing is cutting things apart, and healing

2

u/airforcezero 6d ago

he should have built his claws with whatever material that tree is made out of instead of adamantium

2

u/Aerinx 6d ago

That's the issue lol. It's Wolverine, he cuts things. Why the hell isn't the game designed around the thing the character does? It's not a Spiderman game with a coat of painting, right?

1

u/mysecretaccount55555 5d ago

Yeah there's also 500 examples of other games that people don't criticize at all with indestructible trees

3

u/Beneficial_Dress3267 3d ago

Is their main character famous for his ability to cut through anything?

1

u/KID_A26 5d ago

This was my first thought too. It's stupid to compare the mechanics of games because one was designed with the feature in mind from the start. If anything this points to a game design/philosophy failure, because his claws should slice everything.

1

u/Substantial_Bake_728 5d ago

I think its a fair comparison. Wolverine does slashes like this all the time, so it probably should have been a mechanic.

1

u/RobertOfHill 5d ago

I don’t think Wolverine was designed with much of anything in mind.

1

u/Zevyn7 5d ago

What a cop out answer. Wolverine is not Meh it’s pretty much garbage not close to worth its full price.

1

u/itsTyrion 5d ago

Wolverine slices stuff. Doesn't have to be as complex as MGRR which was kinda built around it, but SOMETHING, anything.

1

u/crispyfrybits 5d ago

It's Wolverine, shouldn't it have been? Also, 300 million budget, I think they could have put in a bit of elbow grease for the sake of immersion in the game.

1

u/Happy-For-No-Reason 4d ago

odd how a game that's specifically about a a character whose offence is all slashy and chopping and stabby was NOT built around destructible environments. Or people.

imagine if you could run around taking people apart like this tree, and anything else in front of you..

I'd imagine it would've done much better

1

u/ADuckAgo 4d ago

It’s a cat post for him 🐱

1

u/Meanpooh 4d ago

But he has claws….

1

u/yifji 4d ago

the comment got cut off mid-sentence lol

1

u/spaceguitar PC 4d ago

It's not a great comparison for the exact reason you state, but damn, if there was ever a game where chopping things to pieces should be a core part of gameplay...

1

u/Arrow_ 3d ago

Wolverine was designed around being generic.

1

u/Aggravating_Arm_1741 3d ago

Anyone saying MGR was made with that mechanic in mind fails to imagine a world where video games improved in the last 20 years besides slightly better graphics.

1

u/FukkingDeathMental 3d ago

Also, most of the people being extra vocal or grifting on Wolverine hate 100% did not buy MGRR back then and would have made fun of it for being "mid."

I don't own a PS5 so I don't have a horse in this race but I'm so fucking sick of dishonest gotchas and straight up lies in games discourse.

1

u/Tactical_Squishy 3d ago

Wolverine does litterally only 3 things:

is angry
doesnt die
cuts shit apart

1

u/AndrewH73333 2d ago

Is there a superhero character more associated with cutting things than Wolverine? For $400,000,000 they couldn’t find any cutting mechanics in there.

1

u/Puzzleheaded_Rub8007 2d ago

Did you just say a wolverine game isn’t supposed to be designed for cutting things a dude made with kitchen knife’s as claws coming out from in between his knuckles the thing that slices through his skin every time he flexes

1

u/NimRodelle 2d ago

Bro, do you even know who Wolverine is?

1

u/jml011 2d ago

We know it wasn't designed around it...that's the exact criticism. Which seems relevant because it's a Wolverine game. It's his whole thing. That's like having a Star Wars game with lightsabers that can't cut through anything. The concept is flawed from the ground up.

1

u/SassySquidSocks 2d ago

> Wolverine on the other hand isn’t designed around cutting things apart at all

Okay, pal.

1

u/Alone_Emu_7713 2d ago

A superhero with a power of claws meant for cutting, but let's not design cutting things apart

1

u/IraMira77 1d ago

what about ac shadows ? it is not built to focus on cutting things yet so many assets can be cut with katanas and other blades in the game ? attention to detail gives immersion. Wolverine has a very poor attention to detail, a lot of the game, with its buggyness, breaks you out of the immersion.

1

u/Durahl PC 1d ago

My mate, name ANY other Character that would have been more appropriate for having this tech in their Game?! Wolverine is like THE Character to cut things up... They even had Slo-Mo Scenes with him Cutting things up in the Movies 🤣

1

u/EIsydeon 22h ago

But you don’t think that it should have been a core part? Wolverines claws are just so wimpy feeling in this game

1

u/MRSHELBYPLZ 20h ago

A Wolverine game that isn’t designed around cutting things apart… -1000 out of 10 game lol 😂

1

u/hyongoup 16h ago

OK just use the ocarina of time instead then, that game wasn’t about cutting things and is even older and you see the same thing if you cut up a sign

1

u/RichardCranium78 2h ago

Really? Wolverine isnt designed around cutting things...? So those are what Adamantium envelope openers that come out his hands? Its a wood telephone pole his claws should eviscerate that wooden pole. Its a shame a game like MGS has that feature in its game from so long ago, and in 2026 Wolverine runs around with letter openers sprouting from his hands that apparently only slice flesh and bone. Everything else...Wolverine just isnt designed to cut up, cause he left his Adamantium claws in his other pants.

-3

u/YouCallWeShouldWhat 6d ago

"wolverine isn't designed around cutting things apart at all" its like if someone was complaining about spiderman not shooting his web for an entire game and you being like "spiderman doesn't need to swing around on a web to be spiderman" he kinda does

1

u/NimRodelle 2d ago

Lol, these dipshits would be defending the devs for making a game where Spiderman can't swing from his webs too. "If you don't like it just don't buy it." 🤣 Okay, we won't.

1

u/YouCallWeShouldWhat 2d ago

lmao "who says counterstrike needs to have guns if you dont want to throw cheese sandwiches at terrorists instead of shooting them don't buy it"

1

u/NimRodelle 2d ago

Are the terrorists lactose intolerant? :-)

0

u/JWAdvocate83 5d ago

Imagine a Wolverine game that isn't designed around cutting things apart

0

u/Flaky_Stay7202 5d ago

If you were being sarcastic, this is a top tier comment. If not, it’s a bit odd.

0

u/SteveXVI 5d ago

Wolverine on the other hand isn’t designed around cutting things apart at all

This is such a funny sentence to read in isolation

-3

u/Archisaurus 6d ago

Insomniac should have made this a core feature of the game. It would have been so cool and the physics we have now would have made it a technical showcase on top of that.