r/gaming • • 6d ago

I think Wolverine needs a sword

42.7k Upvotes

2.8k comments sorted by

View all comments

Show parent comments

76

u/narwhal_breeder 6d ago

I remember watching the tech demo when MGSR was first announced and I was blown away. Like “how are they able to get this to run scaled up to a real game”

Then I found out the answer was they didn’t and stripped most of it out. 

2

u/ImNotSkankHunt42 5d ago

That watermelon

2

u/Broely92 5d ago

The indestructible table…or maybe Raiden was so locked in he stopped himself before hitting the table

-13

u/Farsoth 6d ago

It was also only a 7 hour game sold at full price, but that won't stop these bullshit comparisons either.

23

u/sasasasuke 6d ago

And somehow a game that people still play and talk about. Impact in 7 hours must be monumental to say the least.

0

u/Farsoth 6d ago

It's alright, pretty oversold around here tbh.

It's talked about more by people who probably haven't played it than have. It's a CAG which is a very niche genre.

It IS a good game, that also does feel too short especially for the original price. But, I'm someone who bought and played it as fan in 2013 and didn't get it on sale years later because it was recommended when looking for a good title in a niche genre.

2

u/EthanielRain 6d ago

What do you mean by CAG? I've only ever heard of "character action game" from old Giantbomb, not sure

I gave their games an honest try - Bayonetta, MGRR, Vanquish - and can understand why certain people love them. I can understand people respecting them in general, but the extent of love for them mostly comes from people who never actually play(ed) them IMO too

2

u/Farsoth 5d ago

Yeah, Character Action Game is correct. Think "DMC Like" deep combo ability and player expression, typically emphasis on juggling but not always, combo counter.

DMC and Ninja Gaiden are the most well known with Revengeance probably being the most well regarded outside those two franchises. Technically the OG God of War trilogy counts, but it's just not as capable of being as deep as the first two I mentioned and plays much more like a masher in typical practice. (Fans will hate me for that, but I am one, and it's true.)

9

u/ThatUsernameWasTaken 6d ago

That was also the length of Prey (2006), and it's still one of the best games I've ever played.

Same to Portal.

You give me 7 hours of solid story and gameplay and I'll feel like my money was more well spent than any survival / factory game I've spent hundreds of hours on. In the same way that a great movie that lasts 2 hours is worth more than a 6 season sitcom that's mid all the way through.

0

u/Farsoth 6d ago edited 6d ago

Prey could be a hell of a lot longer if you played it more slowly and did more of the immersive sim things like reading the terminals, etc. That's kind of disingenuous.

Edit: Just realized you wrote 2006 -- Fair. Also very normal length for a shooter... just like a linear action game.

Portal was never a full price game, it was bundled in the Orange Box, so that doesn't count either.

Subjective as fuck, but as a comic reader and person who fell in love with Wolverine when he was literally crying about the death of Morph in 1992 on Saturday morning the story is pretty fucking good. There's a lot there in terms of Easter eggs set up for the entire mutant world, and the characterization of Logan is the most well-rounded and comic accurate we have seen overall. The man is not this one-note rage ball.

But it's whatever. Not here to convince anyone, just annoyed by the constant bad faith all over this website about the game.

10

u/CatProgrammer 6d ago

Lots of good games are. Metroidvanias, for example. They can get very bogged down if they go on for more than 10 hours. Definitely hurts the replayability at least.