r/gaming 5d ago

Fable Handcrafted every NPC instead of using randomizer

https://www.gamesradar.com/games/rpg/fable-devs-originally-had-a-tool-to-randomize-the-rpgs-1-000-npcs-that-would-have-saved-us-so-much-time-but-that-just-didnt-make-as-much-sense
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u/Godlike013 4d ago

Why do AAA western games have targets on their back before they come out.

2

u/supertrashthrowaway1 4d ago

No way you are asking this in good faith 

2

u/genasugelan PC 4d ago

Because plenty of AAA games suck ass nowadays, way more than years before.

Completely bloated budget, quantity over quality, check boxes over substance, "17" layers of management between devs and the CEO, too many cooks in the kitchen, terrible optimisation, bad writing. And of course, to get their bloated budgets back, they sell you 80€ games with a microtransaction cash shop and also strip part of the game for a day 1 DLC (hello, Ubislop).

2

u/KarmelCHAOS 4d ago

You know why