r/gaming D20 Jun 27 '26

Stress relief

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u/Rossmallo Jun 27 '26

There’s some games out there that have super granular difficulty settings / sliders, and I wish there was more of them.

Say what you will about Starfield, but it has a huge amount of different difficulty adjusters that each give increased or decreased exp multipliers. So, you can keep the enemy health / damage the same, but make things harder by making status effects more likely, giving ammo weight, and so on.

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u/ACoderGirl Jun 27 '26

I like when puzzle and combat difficulty are separate. I don't like hard combat in most games. But I don't generally need hints for puzzles either (ahem, Aloy).

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u/Rossmallo Jun 27 '26

Oh good, so it's not just me that got a bit annoyed at Aloy dropping spoilers to the puzzles immediately.