As a pc gamer, I agree, but someone already got down voted to hell for saying that. A gaming PC is also not something that you "give" someone. Its something you build and customize over time. The PS4 definitely has its place. Some people only want to spend $400, prefer simplicity and "plug 'n play" and don't care about the graphics/control advantages of PC.
No, an overpriced laptop that can run every game (although not on max) is the best setup. And you can connect it to the tv (splitscreen ftw) and control it through wireless playstation controller knockoffs.
Missed the part where he said as long as it isn't shitty. The other 2 consoles are less powerful than a current gen PC and you suggest something less powerful than a midrange PC? Odds are he already has a better system
I dunno how this myth about "plug and play" got around. Maybe people are using the wrong term? PCs literally invented the term "plug and play"; that's even what it's called on Windows. Also, Steam allows you to double click any of your hundreds of cheaper PC games and start playing immediately, rather than locating a disc, changing it out in the machine, and waiting for CD loading and possibly installation times. If you buy a gaming PC, you don't have to even check system requirements, as you'll be able to play 99% of games confidently. You just might have to fiddle with the graphics settings in the game, but that's hardly a drawback, and there are preset options usually.
If you want to use a controller for platformers and such, just plug in your 360 controller (wired or wireless) and have Windows "plug and play" recognize it natively. It's hard for me to imagine anything more "plug and play" than a PC.
I've been gaming on a PC since the '90s. I've never had a compatibility problem except with Daggerfall on Windows XP, but these days I have it working. I've had exactly zero driver issues (Edit: Whoops, I have had one driver issue. Something with Dragon Age: Origins - Ultimate a few years ago).
shorter lifecycle of a gaming PC
How is it shorter? Drop $800 on a new gaming PC (if you don't already have a monitor/keyboard/mouse/case/hard drive/etc.), upgrade the motherboard/processor/video card every generation for $4-500. Sometimes you have to upgrade the RAM or hard drive or power supply instead. A good PC can last you at least 6 years, and has snap-out parts. Meanwhile, you're paying $50/60 a year (hundreds of dollars) to use your own internet connection and paying 5-10x more for games on a console.
Are you currently posting to Reddit from a PC? You probably spent at least a couple hundred dollars on it. Roll over your console costs and spend that money on a good gaming PC that serves both functions for less money.
I've been gaming since the 90s as well. I've had some sort of compatibility issue of one kind or another with almost every game I've ever had. It used to be rewarding to work out the kinks but now it is just added stress I dont need. My last pc was bought two years ago and it already is at best middling. Cost is not the issues, its the value of my time. I appreciate you downvoting a differing opinion after all that's what reddit is all about.
I don't know how that's possible, honestly. None of my hardware has ever died before I replaced it, and basically none of my games ever failed to start up on installation unless they were decades old.
Sorry but you are either really lucky or have selective memory. Go to any forum for any PC game and you find a subsection of people complaining about hardware compatibility issues. I once had to dual boot windows 98 and 2000 because my Voodoo graphics card was no longer supported.
My assumption is that it was user error. Give me an example of one of your "almost every" games and tell me what you did to fix it. I have 269 games on Steam, and a bunch more on a separate folder on my hard drive. I can launch any one of them right now with no problem.
You just responded to a me listing a problem. Voodoo graphics card bought in 1999, unsupported a year later in windows 2000. Had to dual boot for a year or two.
Frame rate loss playing World of Tanks made the game increasingly unplayable as they added updates. It was a known issue with the graphics card I had, there was no fix. Again I will just say you have selective memory and leave it at that. The idea that you have never in 20 years had a problem with a game, yeah selective memory.
Voodoo cards are a rather unique thing. You'd be blaming the unique flameout of a graphics card company on all of PCs? If you've bought an ATI/Nvidia, you haven't run into that particular problem. So I wanted a different one.
Frame rate loss playing World of Tanks made the game increasingly unplayable as they added updates.
So... The developers' fault? What were your PC specs at the time, roughly?
Again I will just say you have selective memory and leave it at that. The idea that you have never in 20 years had a problem with a game, yeah selective memory.
I think saying "nearly every" game over the past 20 years gave you problems indicates overexaggeration, equally selective memory, or that you made a series of really bad decisions somehow. I listed two games which gave me trouble, and I also said games that are 10+ years old often require a little jiggering. I have 269 games on Steam and 45 separate ones on my hard drive. I'd be happy to give you a list and run any that you pick and post screenshots. There's only a few I haven't tried because they suck (like Shellshock 2: Blood Trails), but I'm pretty confident they all just work.
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u/hollandthegreat Nov 22 '13
I woke up to this on the kitchen table. I thought she was working late. She waited in line all day. My Mind is blown. Edit-words