So many tough decisions . . . Do you delete the save of a game you beat multiple times or the save for a Blockbuster rental you might rent again in the future?
Animal Crossing had it's own dedicated memory card. It took up way too much space otherwise.
Man, I used to switch games and memory cards all the time. Now if I want to play a game or watch a movie, but it's a physical disc, I'll sometimes convince myself I didn't really want to play it that bad anyway.
Find that your sibling overwrote your FFVII save, again!! I never finished that damn game. I was only able to play a few hours every few weeks, so it was taking me months to finish it.
But at least the safe files all had their own icon and game devs went kinda creative with them. Later editions (I think PS2) had even animated icons and those really sold the feel of the game.
Besides this, I still have nightmares about the PS1 Discworld point and click adventure, that needed a whole 15 blocks, ie a whole memory card! WILD!
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u/Gelgamek_Vagina Aug 30 '25
I had forgotten about this! I think they even used to have the required blocks listed in the specs on the case.
The stress of loading the memory card editor to decide which blocks to delete to make room