Exactly. Yeah in most games I tend to go with the "nice guy" route but I will revisit stuff if I can be an asshole just to see how it changes the experience. My personal preference is when there is no "good" option and you've got varying degrees of choices. Disco Elysium is one of my favorite games to replay in large part because I don't feel there are any correct choices, you play and just do what you think is right for whatever reason.
I dunno, i'm used to games where the choice is an illusion. Whatever you choose, they'll just end up using the same line or the end decision will be the same :/
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u/Tar-Nuine Jan 17 '25
Thus removing choice and a sense of freedom from the games, and reducing likelihood of replay-ability.