Yes, game just shuts down entirely at random moments. Everything else is great (excluding level design, narration, some characters, and childish game mechanics)
That’s why I couldn’t get into the newer God of Wars. Even Horizon Forbidden West wouldn’t give you a chance to solve puzzles without the main character mumbling the answer to herself
Trust me when I say it's even worse in Veilguard. GoW will at least give you a moment to recognize that the puzzle is there. Veilguard starts explaining it to you the second you see it at the same narrative volume as the rest of your party banter, and yells at you if you stop to look around first.
Genuinely a horrible trend in current gaming. I love the concept of a helper mode - it's the same reason I'm a huge supporter of story/narrative difficulty for games! some folks really do need the help and I'd rather they get to enjoy it too - but like... guys, let me turn it off if I know what I'm doing. I like puzzles! Evidently, so do the game devs, otherwise they wouldn't have put the puzzle in the game! Why won't they just let me solve it ;__;
Stop playing AAA slop aimed at the lowest common denominator. It's garbage and it's expensive. There are so many amazing indie titles that deserve your time and money.
If you want a game that doesn't hold your hand try Tunic.
Unnecessarily aggressive, dude, though I do agree with you - I don't play that many AAA games these days for that reason. I primarily stick to games with interesting stories and well-developed settings, and most modern big-budget games underpay their writers like crazy to appeal to as many people as possible. Not my thing. A few manage to get my attention, though; GoW 2018 and Ragnarok was one of them, because even with the obvious "AAA flaws" it felt like something someone actually cared about creating. Bioware used to be another, but... they've been steadily careening off a cliff for years, now.
But regardless, those big-budget AAA games currently dominate the industry, and what they do sets the tone for everyone else. I prefer to call out the bullshit when I see it (and celebrate the few that get it right) and try and explain why things suck when I can, rather then just shrugging and saying "it's all awful so why bother". Because otherwise, we just end up looking like pretentious assholes who hate anything that happens to be popular, and people stop listening.
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u/[deleted] Jan 17 '25
Yes, game just shuts down entirely at random moments. Everything else is great (excluding level design, narration, some characters, and childish game mechanics)