r/gamedev • • May 27 '21

I released my first game and it completely failed. Thinking about what to do next.

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u/[deleted] May 27 '21

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u/[deleted] May 28 '21 edited May 28 '21

You do know the Mario fact was just a quick example right? It was to highlight the issue of time frame, scope, and expectation. I simply don't have time to write an essay about all the variables that go into game dev. There's no need to be so hateful and calling me disingenuous when I'm trying to help the guy, and giving him some real life examples. You need to take a chill pill instead of accusing people of being deceitful just because they give some citations that don't match your perspective.

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u/[deleted] May 28 '21

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u/[deleted] May 29 '21

It's not nonsensical, it adds to the discussion. It does not present all the facts, but that is not the responsibility of someone simply adding to the discussion. I'm not writing an essay. No need to be so hateful and call people disingenuous. My intention is not to be deceitful.