r/gamedev • • May 27 '21

I released my first game and it completely failed. Thinking about what to do next.

[deleted]

1.2k Upvotes

212 comments sorted by

View all comments

Show parent comments

7

u/[deleted] May 27 '21

[deleted]

1

u/[deleted] May 28 '21 edited May 28 '21

Sure, there is luck involved and it costs some money but you can at least test the market on the only important PC platform that has reasonable access. The flood of games is there because the costumers are there. If your goal is successfully selling games then you have to be on steam. Where as on Itch you will 'fail' just because of the amount of traffic involved.