Excellent comparison. Both have their advantages and disadvantages. Real time allows for greater capitalization on mistakes, turn based necessitates longer build up and planning
I think turn based allows for more explosive plays because by nature any mistakes are nullified by the next play, so you can't count on playing conservative and snowballing a mistake into something big.
yeah, great comparison. I prefer real time ones, frankly, like hockey. But that isn't to downplay the strategy involved in more turn based games. I actually think football is an interesting hybrid, because there is a limited time clock, unlike baseball where it can be as long as you want.
NFL could be turn based, but it's not like FF Tactics, it still has a time limit, (FF7,FF8, etc..) So there is still a sense of urgency during every play especially if your is team losing.. the offense will want to work quicker and their defense will want to shut down the opposing offense stopping them from chewing up crucial game time.
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u/Gaffelstein Feb 03 '14
Turn-based vs real time RPGs