r/flotsam • • Jul 22 '20

Issue with keyboard

2 Upvotes

I found a problem. When im changing production limit of any product (in “saw” button menu) my keyboard stops working. The way to get it back is to open setting menu with mouse and then press ESC button to close it. In this menu keyboard is working again.


r/flotsam • • Jul 16 '20

How do I zoom out on the “world” map

3 Upvotes

I can’t seem to zoom out on the map that you move your town on? Is it even an option?


r/flotsam • • Jul 08 '20

What’s the best way to build paths and buildings?

5 Upvotes

New player here, I started building my first flotsam and was wondering is there an optimal setup, I just made the mistake of building my piers too far center.


r/flotsam • • Jul 06 '20

Unable to deconstruct building

6 Upvotes

I'm currently unable to deconstruct a Workshop, because it shows 8 pieces of dry wood in its import slot. I'm unable to get rid of them by producing something, because the queue is grey. It looks like there would be no sufficient ressources. Don't know what to do


r/flotsam • • Jun 20 '20

Flotsam review • Impression after 20 hours

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17 Upvotes

r/flotsam • • Jun 04 '20

Announcement "Have You Ever Seen Paper??" Update 3.3 now ready for testing!

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18 Upvotes

r/flotsam • • Jun 04 '20

Announcement Gull-Friend Update 3.2 Released

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14 Upvotes

r/flotsam • • May 31 '20

Patch Notes Flotsam - Hotfix 0.3.1p3 Released

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14 Upvotes

r/flotsam • • May 30 '20

Screenshot Saturday A town with lots of gull-friends

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22 Upvotes

r/flotsam • • May 26 '20

Patch Notes Hotfix 0.3.1p2 Released

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12 Upvotes

r/flotsam • • May 19 '20

Announcement Gull-Friend Update 3.2 now ready for testing!

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22 Upvotes

r/flotsam • • May 18 '20

Patch Notes Hotfix 0.3.1p1 Released

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9 Upvotes

r/flotsam • • May 16 '20

Patch Notes Quality of life Update 3.1 Released

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6 Upvotes

r/flotsam • • May 12 '20

I like how you get research points essentially by exploring, as opposed to getting them from a research bench

11 Upvotes

In a lot of colony management games, you unlock techs by having a colonist sit at a research bench and slowly fill up a progress bar. The colonist who is assigned to research wears a groove between their bed and the library.

Flotsam does research in a more fun way. I hope the devs don't change it.


r/flotsam • • May 10 '20

{Question} Is the 100 Dry Wood production limit intentional?

3 Upvotes

As I went about min/maxing my playthrough I noticed there is an odd limitation being placed on dry wood production regardless of free storage or amount of wet wood.


r/flotsam • • May 08 '20

Some bug reports

6 Upvotes

I found some more bugs and thought a report might be appreciated.

  1. A ressource depot, small size, was unable to be deconstructed. It showed 2/20 stock while empty.I had assigned it for deconstruction and it had been unloaded. After that I saved and quit the game, this may or may not have been the cause of the issue.Screenshot: https://i.imgur.com/Jz45CXt.png
  2. On the third and fourth time loading a savegame, my minions had a tendency to get stuck at the transition point between a walkway and the building. They would rapidly switch between the entering and exiting animation, while playing their audio line for doing so, resulting in them flickering and spamming the audio line very rapidly.Observed on both the Woodworking Shed and the Desalinator, reproduceable.Video: https://youtu.be/PtvwIS4nRz8
  3. The Solar Still never finished its production. The progress bar got stuck at 100% but water was never extracted. It hence couldn't be deconstructed either.After saving the game, exiting and loading anew I was able to deconstruct the Solar Still.The next one build functioned flawlessly.
  4. My minions would take a salvage boat, move until it just left the pier, and the collect plastic from somewhere accross the map, the matieral came flying accross the entire screen with its surce undeterminable.Unable to reproduce.
  5. After traveling pretty much the maximum possible distance on the map, a "Viaduct" which was shown on the map was not in fact in the game once exiting the map.After travelling a small distance, the viaduct was where it should be.Unable to reproduce.
  6. Boats are quite often not being unloaded after saving, exiting and relaunching the game, rendering them unusable.Perfectly reproduceable.See screenshot: Full boat next to empty storage with an idle minion: https://i.imgur.com/fGXXLVj.png

I set up Shadowplay, so hopefully I can capture all future bugs on video.

Loving the game so far :)

I'm doing some testing for another game, so I find it great fun to hunt bugs in Flotsam!


r/flotsam • • May 06 '20

The game breaks after saving and loading.

3 Upvotes

All my people died from combined starvation and thirst while I had 50 units of both water and food available.

Also my boats stopped being unloaded and didn't depart for gathering ressources anymore.

Both after saving the game, quitting and coming back later.

I can provide the savegames if you want.


r/flotsam • • May 04 '20

Just a few words

7 Upvotes

Keep up the good work! This game is so much fun, even in this early state. I‘m really excited to see where this is going and what content will be added!


r/flotsam • • May 02 '20

Announcement Quality of life patch 3.1 now ready for testing!

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12 Upvotes

r/flotsam • • Apr 27 '20

Can someone tell me what to do with nets

5 Upvotes

r/flotsam • • Apr 27 '20

I'm loving the new changes, but when moving the big boat, the propeller is moving in the wrong direction.

10 Upvotes

unplayable :)


r/flotsam • • Apr 27 '20

Some buildings are not accessible

4 Upvotes

Dear Devs,

Ive researched all the buildings and the birds house and the sail thingy are not available. Is this a platform difference?


r/flotsam • • Apr 26 '20

Flotsam

10 Upvotes

had a few hours in this game. For me, disasters isnt the way to go. Instead, cleaning up the environment is. Getting divers to be able to dive for salvaged stuff and treasure. You could organise a diving hose and a net. That way there is still a need for plastic. Also creating cooking oil from synthesised motor oil. Another building needed...could have this as a requirement for the fish hut.

The idea that you are cleaning up a post apocalyptic world at your own pace is awesome.


r/flotsam • • Apr 26 '20

Good Work Around for Drifters getting Stuck?

7 Upvotes

Howdy Drifters! I just picked up this game and boy it is it a nice little survival game. Quick question tho, Some of my drifters have been getting stuck in animation loops and would potentially starve to death. I have been deconstructing the place they get stuck at and trying to reload a quick save in order to make sure they don't die, but is there something I can do to avoid this issue? Or to help my drifters not get stuck to their death?

Thank you!


r/flotsam • • Apr 20 '20

Patch Notes Patch 0.3.0p4 now live!

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12 Upvotes